Using your Descendant’s abilities in The First Descendant may be effective against Albion’s enemies, but what happens if you’re out of mana or are waiting for cooldowns to reset? Nothing beats a trusty sidearm—and you’re allowed three of them.
Weapons are crucial to succeeding as a Descendant, and with numerous weapon types and ammo to choose from, you’re spoiled for choice. Here’s a breakdown of ammo and weapons in The First Descendant.
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Ammo types in The First Descendant
Weapons and weapon types in The First Descendant are divided into four distinct ammo types: General, Special, Impact, and High-Power. You’ve got three weapon slots for your Descendant, and while it sounds cool to equip three High-Power launchers and demolish the battlefield, you’re quickly going to find yourself short of ammo.
Equipped weapons with the same ammo type share from the same ammo pool, so if you run dry of the ammo, you’ll be down to one weapon. It’s highly recommended to use three different ammo types across your weapons, with at least one a High-Power weapon.
Here’s a list of each weapon type and which ammo it uses in The First Descendant.
Weapon Type | Ammo Type |
---|---|
General | Assault Rifles Handguns Machine Guns Submachine Guns |
Special | Tactical Rifles Beam Rifles |
Impact | Hand Cannons Scout Rifles |
High-Power | Launchers Sniper Rifles Shotguns |
Full The First Descendant weapon list
Ultimate weapons
There are 22 Ultimate weapons available in The First Descendant. These act like Exotic weapons for those familiar with Destiny 2, or Exalted weapons in Warframe (just without the attachment to a particular Warframe), and come with an added effect normally tied to landing kills with the weapon.
Ultimate weapons can’t be found as random drops in The First Descendant. They must be crafted at We’ve gone in-depth into each weapon and how to acquire them, but here’s a list of those weapons again sorted by weapon type.
Type | Weapon |
---|---|
Assault Rifles | Divine Punishment Fallen Hope |
Beam Rifles | Clairvoyance Kingsguard’s Lance |
Hand Cannons | Nazeistra’s Devotion Perforator |
Handguns | The Final Masterpiece The Last Dagger |
Launchers | Restored Relic Sigvore’s Proof (Season One Battle Pass) |
Machine Guns | Albion Cavalry Gun Enduring Legacy |
Scout Rifles | Blue Beetle Wave of Light |
Shotguns | Executor Smithereens |
Sniper Rifles | Afterglow Sword Piercing Light |
Submachine Guns | Python Thunder Cage |
Tactical Rifles | Greg’s Reversed Fate Secret Garden |
Other weapons
All other weapons can be procured from just about anywhere in The First Descendant. Each weapon sits within an ammo type and a weapon type and is often unique compared to its peers e.g. has its own damage value, fire rate, scope, and more.
We’ve sorted each weapon into its own list below by its weapon type within its ammo type:
General
Type | Weapon |
---|---|
Assault Rifles | Standard Ominous Hound Rare Magnus AA Phantom Pain Caligo’s Horn Eternal Willpower |
Submachine Guns | Standard Albinism Rare Alter Ego Blue Blood Bloomer Devil’s Call Firefly |
Handguns | Standard Hungry Hound Rare Millenium Frost Red Wolf New Beginning Rose of Aisha |
Machine Guns | Standard Cygnus Rare Unfinished Study Lion of Blue Mane Rascal V-51 Tamer |
Impact
Type | Weapon |
---|---|
Hand Cannons | Standard Burning Hound Rare Assassin’s Edge Explorer’s Path Immediate Execution |
Scout Rifles | Standard Nightmare Hound Rare Hero’s Scar Silly Weeper Sonic Co-Op The Age of Innovation |
Special
Type | Weapon |
---|---|
Beam Rifles | Standard Moon Fragment Rare Burning 44 Dimensional Bridge Dogma 21 |
Tactical Rifles | Standard Red Eye Rare Detachment The Unwelcomed Viper Young Noble’s Ambition |
High-Power
Type | Weapon |
---|---|
Sniper Rifles | Standard Recipient Unknown Rare Different Dream Forest Gaze Supermoon Z-15 |
Launchers | Standard Tamed Beast Rare Death Roar Guardian R4 Lightspeed Barrel Vestigial Organ |
Shotguns | Rare Fireworks Gangster In A Blink Subconsciousness The Last Knight |