Frostpunk 2 trophy guide – All achievements, listed

Defeat the frost (again).

Council iroom n Frostpunk 2
Image via 11 bit studios

Keeping your people alive in Frostpunk 2 can be a challenging task in and of itself, but certain achievements add another layer of difficulty to the playthrough. If you’re up for it, here are all the Frostpunk 2 achievements.

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All Frostpunk 2 trophies and achievements

Frostpunk 2 city in the Frostland plains
One wrong move and the playthrough is over. Image via 11 bit studios

There are 51 achievements available in Frostpunk 2, and to get all of them, prepare to do multiple runs of both story and Utopia Builder modes as some of them require precise planning and dedicated strategy. Since Frostpunk 2 is only out on PC right now, the following achievement list is based on Steam.

Here are all the achievements in Frostpunk 2.

TitleDescription
The end is just the beginningEnsure the Wanderers’ survival during the Whiteout.
BonfireDon’t let Civil War spread over five or more districts.
SettlerSet up three colonies.
Firm, But CivilNo deaths caused by Civil War during the whole game.
The Ambitions of New LondonComplete the Story on any difficulty.
No lesser evilEnsure Wanderers’ survival while saving the seals and not expelling the elders.
Bring it on!Finish Deafeat the Frost or embrace the Frost before the whiteout.
Adapted to WeatherHave Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees.
We are not the sameMeet all factions in Utopia Builder mode.
AmbitiousComplete all Ambitions in Utopia Builder mode.
Another day in paradiseComplete a playthrough in Utopia Builder mode.
Chancellor of the ExchequerHave at least 50 income of heatstamps.
VisionaryResearch 60 different ideas under 600 weeks.
Quiet BackwaterHave no problems higher than Minor in a colony for 300 weeks.
Primus inter paresNever be in danger of losing your position due to low Trust or high Tension.
ConsistencyNever research a building or pass a law of the opposite affinity to the one you already have.
I love democracyHave no votes against Captain’s Authority policy.
Checks and balancesComplete the Story without passing any Rule laws on at least Captain difficulty.
There is no final designChange a policy to another one, and then pass the previous one again.
To each according to his needsHave at least 20K heatstamps and over 200K Goods stockpile.
…and fill the earthReach over 50,000 population outside of your main city.
FrostCityHave at least five different area effects applied to the district.
Green Power Fulfill at least 300 Heat demand using Steam and have absent Squalor.
IsolationistComplete a playthrough without gathering any resources from the frostland or the colonies.
LawmakerPass at least 20 new laws in a single playthrough.
LikeableNever have relations worse than Sceptical with any community or faction.
MegalopolisReach over 60,000 population in your main city.
Idle hands are the devil’s playthingsHave at least 90 percent of the population be active workers in your city.
Mixed signalsHave rallies and protests in the City at the same time.
The Temptations of New LondonComplete the Story on at least Steward difficulty.
The Demons of New LondonComplete the Story on Captain difficulty.
Not on my watchComplete a playthrough without any avoidable deaths.
Law and OrderHave Crime and Tension Absent in the City with at least 30K population.
New OxbridgeDouble starting Research speed.
Paradise CityHave all problems absent for 50 weeks in the City with at least 15K population.
Urban PlannerHave 10 districts affected by hubs.
Pork BarrelFulfill at least one promise to five different communities and factions in one playthrough.
Can’t stop progress Have Squalor Absent despite having at least 1,000 Material Demand.
Revered LeaderHave “Devoted” relations with all communities and factions.
Steward LittleHave negative relations with all communities and factions.
People personHave maximum trust.
No-brainerHave 100 percent of delegates vote in favour of any law.
Anger managementDon’t let the Fervour of any faction reach maximum level in a playthrough.
CorediggerSalvage all cores deposits in Winterhome before toxic gases engulf the city.
Don’t starveHave no hunger during whole duration of the Whiteout in New London.
Thank you for your feedbackDisregard community requests five times in one playthrough.
Moving outHave the banished faction leave New London of their own accord.
PeacemakerEnd the civil war through the Path of Reconciliation.
PlumberClog all gas sources before the rise of toxicity on at least Steward difficulty.
Power Overwhelming 2.0Have twice as much heat abundance as heat demand.
Sneak a PeekSee 10 different situations near a district hub.
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Edward Strazd
Freelance News and SEO Writer for Dot Esports, covering everything from live service games like Destiny 2 and Fortnite to new releases. Writing about games since 2021. When he's not writing, he's probably grinding for loot in Destiny 2.