Riot Mortdog teases new late-game TFT Set 12 Charms, prompting fears of Patch 14.18 meta

New Charms designed to disrupt late-game meta.

Choncc and Pengu DJ surprise looks on faces
Image via Riot Games

The Set 12 Charm mechanic in Teamfight Tactics will get multiple new late-game effects added through Patch 14.18—and players are worried it may warp the end-game lobby meta. 

Recommended Videos

Charms in TFT Set 12 have been hit or miss for players. The flavor is spot-on for casuals, while competitive players are worried about how they can shift the lobby meta. Charms were hit with balance changes through Patch 14.17 and a few new ones were added. Feeling satisfied with the state of the Set 12 mechanic, the TFT design team has crafted 10 end-game Charms to drop through Patch 14.18. Revealed by game design director Stephen “Mortdog” Mortimer on Sept. 3 through Twitter/X, all of them are Stage Four-plus Charms and a majority are combat power effects. 

TFT Diana Set 12 skin
Not all of the new Charms were revealed yet. Image via Riot Games

The addition of late-game Charms is intended to offer players more options, according to Mortdog. Six of the 10 new Charms were revealed on Sept. 3, along with a rework applied to the Desperate Plea Charm. 

  • Guild of Thieves: Cost eight gold. Gain three temporary Thief’s Gloves for one round.
  • Barrier: Cost six gold. At the start of next combat, your team gains a 1,000 shield that decays over five seconds. 
  • Paragon: Costs zero gold. At the start of next combat, your team’s physical damage is dealt as magic damage.
  • Counterspell: Costs four gold. At the start of next combat, Mana Reave all enemies. 
  • Summon Golem: Costs eight gold. Summon a large Golem equipped with defensive items for one round. 
  • Poof: At the start of next combat, your units execute enemies that fall below 200 health. 
  • Desperate Plea: At the start of next combat, reduce incoming player damage by 80 percent. 

Players are concerned about late-game Charms impacting lobby standings, specifically new Charms like Counterspell and Desperate Plea. 

“Late game fights coming down to Charms RNG is in my opinion very bad design,” a Twitter/X user said. Others voiced concerns over the cost of specific Charms and some warned about too many “feel bad” moments taking place if a Charm can drastically change lobby rankings. 

You can test out the new Charms for yourself when they hit the live servers through TFT Set 12 Patch 14.18 on Sept. 11.

Author
Image of Danny Forster
Danny Forster
Staff writer, lead beat writer for MTG and TFT
Danny has been writing for Dot Esports for over five years, first as a freelancer and now as a staff writer. He is the lead beat writer for Magic: The Gathering and Teamfight Tactics. Danny is also a solid Monopoly GO player, having beaten every main event without spending a dime. When Danny isn't writing or gaming, he's chilling by the water in Spacecoast Florida with his family and friends. He's always got a tan, because touching grass is important, and loves playing strategic digital and tabletop games. Past outlets Danny has written for include TheGamer and ScreenRant.