World of Warcraft Classic Hardcore has been quite the challenge for players across the globe, and while hitting level 60 without dying certainly seems difficult, death tolls released by Blizzard today still somehow manage to come across as jarring.
In a post to social media, Blizzard announced that nearly three million characters have died in Hardcore since the mode launched on Aug. 24, exactly two months ago. To be exact, the post said there have been 2,961,039 deaths, which they say equates to a death every 10.6 seconds.
In honor of the fallen, Blizzard created a fun video running through all of the most popular ways to die in Hardcore, and you probably won’t believe the most common cause of death—fall damage.
- 10) Kobold Tunneler: 28,437
- 9) Porcine Entourage: 29,039
- 8) Drowning: 33,277
- 7) Other players: 34,894
- 6) Defias Pillager: 35,070
- 5) Wendigo: 35,091
- 4) Defias Trapper: 40,715
- 3) Voidwalker minion: 44,891
- 2) Kobold Miner: 67,717
- 1) Falling: 74,273
That’s right, more players have died from fall damage than any other cause in the game, and there is on average one death per minute to taking fall damage. Even TimTheTatman doesn’t take fall damage that much—or does he?
Other deadly aspects of Hardcore largely included mobs in areas that either have quick respawns or a lot of mobs in close proximity that can lead to players facing multiple enemies at once. The most common killers also seemed to be in the lower levels of the game, which makes sense because there have been more players in those lower level areas than higher ones.