VALORANT is all about hitting shots.
Riot’s five-vs-five tactical shooter has a diverse arsenal of weapons to encourage constant action and jam-jacked, nail-biting, adrenaline-pumping gameplay.
There may be a variety of abilities in the game, ranging from heals, snares, and smokes, but guns are your primary weapon of choice. Hit a headshot and your enemy is dead.
Similar to Counter-Strike, VALORANT has a buy menu. Every round starts with a buy phase, where you can spend your well-earned Creds for a juicy gun or two. There are six categories of weapons, including sidearms, SMGs, shotguns, machine guns, rifles, and snipers.
Here’s the full list of weapons in VALORANT.
Sidearms
The sidearms are essential to economy rounds. If your team has run out of cash, buy a trusty sidearm. They might not be as strong as rifles or snipers, but they should never be underestimated—the little buggers can sting.
- Classic (free at the start of each round)
- Shorty (150 Creds)
- Frenzy (450 Creds)
- Ghost (500 Creds)
- Sheriff (800 Creds)
Submachine guns
VALORANT has two run-and-gun options with submachine guns. They don’t deal a ton of damage, but they can provide a good alternative to the more expensive rifles.
- Stinger (950 Creds)
- Spectre (1,600 Creds)
Shotguns
If you’re fed up and you want a change of pace, shotguns are the way forward. They deal a good amount of damage and can even one-shot targets at close range.
- Bucky (850 Creds)
- Judge (1,850 Creds)
Machine guns
Machine guns are great for spraying and praying. They might not be accurate, but they can easily mow down a whole team of enemies.
- Ares (1,600 Creds)
- Odin (3,200 Creds)
Rifles
The rifles should be your go-to weapons of choice in VALORANT. They’re relatively expensive, but their one-shot headshot potential is well worth the extra cash.
- Bulldog (2,050 Creds)
- Guardian (2,250 Creds)
- Phantom (2,900 Creds)
- Vandal (2,900 Creds)
Sniper Rifles
If you want to style on your opponents and take them out at long-range, pick up a trusty sniper rifle. In the right hands, they inflict deadly damage.
- Marshal (950 Creds)
- Operator (4,700 Creds)
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