Riot Games is dropping another large Set Nine Runeterra Reforged update through Patch 13.16, featuring Teamfight Tactics system changes, nerfs to five-cost champions, and tweaks to the overall meta.
Scheduled to hit the live servers on Aug. 16, Patch 13.16 tweaks the meta one final time before the Mid-Set Finale tournament in North America. The update is also likely the last major patch for Set Nine Runeterra Reforged.
Here are the official notes for TFT Patch 13.16.
13.16 B-patch balance changes
A TFT Set Nine 13.16 B-patch was released on Aug. 23, featuring a nerf to Shen, along with nerfs to traits like Piltover and Demacia.
- Demacia: Magic resistance at each breakpoint changed from 5/30/50/100 to 5/30/40/100.
- Piltover: Cashout values at eight and nine were reduced, along with a slight reduction to the seventh cashout.
- Gunner: Attack damage per stack was buffed from 6/12/24 to 6/14/26 percent.
- Know Your Enemy: Base damage amplification reduced from 15 to 12 percent.
- Petricite Shackles: Empowered damage amplification was reduced from 30 to 22 percent.
- Social Distancing: Attack damage and ability power were reduced from 12/20/30 to 12/18/25.
- Transfusion: Base health adjusted from 20/80/100 to 20/40/50.
- Shen: Ally shield nerfed from 275/350/2000 to 225/275/1500
Patch 13.16 TFT Set Nine system changes
![Garen leading a charge](https://vip-develop.dotesports.com/wp-content/uploads/2023/08/Garen-TFT-Set-Nine-Runeterra-Reforged.jpg)
A change to PvE rounds in Patch 13.15 ensured players could only get one Component drop from Raptors. Players who make it to Raptors will now find the PvE round produces a Component Anvil instead of dropping a Component.
Multiple adjustments were also applied to TFT Set Nine Region Portals, which include shifting Portals to other regions and a reduction in economy from Hall of Nine.
Region Portal changes
- Yordle Portals: Renamed Flshing Arena and moved to Noxus.
- Hall of Nine: Gold reduced.
- Hall of Nine: Loot option given to units whose tier is equal to the Stage minus one as opposed to equal to the Stage.
- Unstable Rift: Blue Buff is disabled from appearing as an unstable item due to a bug that is getting investigated.
Patch 13.16 TFT trait changes
![Image of Heimerdinger inside T-Hex mouth](https://vip-develop.dotesports.com/wp-content/uploads/2023/08/TFT-T-Hex-Piltover-trait-Heimerdinger-Set-Nine.jpg)
The TFT team reduced the overall power of the Zaun trait at breakpoints two and six while buffing the power of the Demacia trait.
- Demacia: Elite count adjusted from 1/2/3/5 to 1/2/4/6
- Demacia: Elite armor and magic resistance adjusted from 5/25/60/125 to 5/30/50/100
- Gunner: Attack damage percent per stack adjusted from 6/11/20 to 6/12/22 percent
- Multicaster: Multicast damage reduction increased from 60 to 66 percent
- Shadow Isles: Mana regeneration adjusted from 5/12/20 to 6/12/18
- Shadow Isles: Maximum health percent shield adjusted from 40/80/125 to 45/80/115 percent
- Shurima: Ascension bonus health increased from 30 to 33 percent
- Shruima: Breakpoint of seven ascension bonus increased from 20 to 25 percent
- Technogenius: Repair-o-matic Rework—Repair duration is now seven seconds at all levels and the Apex Turret is granted bonus armor and magic resistance as counts and levels increase
- Technogenius: Repair-o-matic breakpoints—One count is 10 armor and magic resistance. Two count is 60 and three count is 125 armor and magic resistance.
- Technogenius: Mechano-Swarm rockets fired reduced from seven to five
- Zaun: Adaptive implant attack damage, ability power, and Omnivamp increased from 25 to 30 percent
- Zaun: Robotic Arm proc chance reduced from 50 to 40 percent
- Zaun: Unstable Chemtank overcharge health explosion reduced from 45 to 35 percent
- Zaun: Hextech Exoskeleton maximum health heal increased from 10 to 12 percent
- Zaun: Hextech Exoskeleton now cleanses all debuffs—including Burn, Wound, Shred, Sunder, and Mana-Reave.
- Zaun: Hextech Exoskeleton overcharge damage no longer triggers when Sion revives
Patch 13.16 TFT Augment balance changes
![Image of TFT Set Nine Jhin skin Runeterra Reforged](https://vip-develop.dotesports.com/wp-content/uploads/2023/07/TFT-Jhin.TFT_Set9-e1688669313834.jpg)
Augments that don’t often get picked were shown some love through Patch 13.16, while a new Endless Hordes-Plus was added and a rework was applied to Shimmering Inventors. Many of the Shimmerscale items were also adjusted.
- Ascension: Damage amplification increased from 45 to 50 percent
- Dueling Gunners: Initial attack speed increased from five to eight percent
- Endless Hordes: Gold granted reduced from eight to six
- Endless Hordes-Plus: New—Available at Stage 4-2 only and gives nine gold
- Frequent Flier: Shop rolls required reduced from 10 to eight
- Haunted Shell: Stacking resistances increased from 10 to 13
- Lategame Specialist: The Augment can no longer get offered with Level Up! Mana burn was also re-enabled
- Parting Gifts: Shield enabled after item is granted instead of before
- Perfected Repetition: Ability power per cast increased from five to six
- Perfected Repetition: Maximum ability power increased from 70 to 90
- Portable Forge: Armory choices changed from three to 2/3/4 based on Stage
- Riftwalk: Ability power per cast reduced from 35 to 32
- It Pays to Learn (all tiers): Gold reduced from 10/16/20 to 8/12/16
- Shimmering Inventors: Rework—The Piltover unit bonus per 10 gold was changed from 10 percent attack speed to eight percent bonus damage
- Shurima’s Legacy: Minimum Sun Disc damage reduced from 180 to 160
- Shurima’s Legacy: Maximum Sun Disc damage reduced from 900 to 800
- The Boss: Attack speed and ability power per sit-up increased from 40 to 45 percent
- The Boss: The Augment now cleanses Wounds when Sett is doing sit-ups
- Two Healthy: Health increased from 100 to 111
- What the Forge: A reduction was applied for a player’s chance of getting multiple copies of the same item, especially Obsidian Cleaver
Heart, Crown, and Soul Augment changes
- Challenger Crown: Item granted changed from Rapid Firecannon to Hand of Justice.
Shimmerscale items and Artifact changes
- Death’s Defiance: Attack speed reduced from 30 to 25 percent and bleed no longer gets cleansed by the item Edge of Night
- Draven’s Axe: Cashout gold reduced from 10 to nine
- Gambler’s Blade: Attack speed reduced from 20 to 15 percent
- Gambler’s Blade: Chance for gold reduced from seven to six percent
- Goldmancer’s Staff: Ability power reduced from 25 to 20
- Goldmancer’s Staff: Mana reduced from 20 to zero
- Needlessly Big Gem: Health reduced from 600 to 500
- Mogul’s Mail: Health reduced from 350 to 150
- Trickster’s Glass: Armor, magic resistance, and attack speed reduced from 15 to 10
- Trickerster’s Glass: Mana increased from 20 to 30 percent
- Zhonya’s Paradox: Ability power increased from 30 to 45
Patch 13.16 TFT champion balance changes
![Yasuo Ionia Teamfight Tactics League of Legends](https://vip-develop.dotesports.com/wp-content/uploads/2023/07/Yasuo_OriginalSkin.jpg)
A large number of levers were shifted for TFT Set Nine champions. Most are minor tweaks, while some significant balance changes were applied to four and five-cost units.
One-cost champions
- Kayle: Spell on-hit damage increased from 33/44/66 to 35/50/75 percent ability power
- Kayle: Spell ascended wave damage reduced from 33/44/66 to 20/25/40 percent ability power
- Poppy: Four-star Stadfast Hammer should now consistently hit large clumps of units
- Samira: Spell attack damage ratio adjusted from 175 to 200/200/210 percent
- Samira: Spell armor reduction changed from 20/25/30 to 10/15/20
- Samira: Flair can no longer reduce armor below zero
- Viego: Armor and magic resistance reduced from 25 to 20
Two-cost champions
- Ashe: Attack speed increased from 0.7 to 0.75
- Ashe: Mana nerfed from 30/60 to 20/70
- Ashe: Spell attack damage ratio adjusted from 150/150/160 to 160/160/170 percent
- Galio: Spell damage reduction increased from 20/20/30 to 25/25/35 percent
- Kled: Spell stacking attack speed buffed from 60/65/70/75 to 65/70/75/80 percent
- Swain: Mana nerfed from 30/70 to 20/70
- Swain: Spell transform health adjusted from 450/500/550 to 375/450/650
- Swain: Swain is classified as a Magic Tank through the Inspect Panel
- Taliyah: Spell damage buffed from 150/225/350 to 160/240/370
- Teemo: Mushroom bounce change from Patch 13.14 reverted—mushrooms will now bounce to a random target after the first
- Teemo: Spell damage buffed from 230/350/535/535 to 260/390/858/585
Three-cost champions
- Garen: Spell attack damage percent adjusted from 75/75/85 to 80/82/85 percent
- Kalista: Spell spear damage buffed from 16/24/40 to 18/27/45
- Sona: Spell bonus attack speed buffed from 30/35/40 to 35/40/45 percent
- Vel’Koz: Sepll damage buffed from 210/315/520 to 230/345/560
- Vel’Koz: Missile will now follow the initial target and if the target perishes while the missile is on its way, the missile will still travel to that location before splitting.
Four-cost champions
- Aphelios: Chakram attack damage ratio adjusted from 8/8/30 to 10/10/30 percent
- Aphelios: Speed of Moonlight Sigil’s moon blast was increased
- Azir: Spell damage adjusted from 100/150/550 to 105/160/550
- Lux: Sepll can no longer reduce magic resistance below zero
- Shen: Ionia bonus damage reduction reduced from 10 to nine percent
- Shen: Shield adjusted from 350/450/2000 to 400/500/2000
- Yasuo: Last Breath range no longer scales with attack range
- Yasuo: Health increased from 950 to 1000
- Yasuo: Spell attack damage ratio adjusted from 475/475/1500 to 500/500/1500 percent
- Yasuo: Spell ability power ratio adjusted from 50/75300 to 55/85/300 percent
- Urgot: Shield adjusted from 400/500/1200 to 375/450/1200
- Urgot: Spell attack damage ratio reduced from 250 to 225 percent
- Zeri: Surge spell duration adjusted from 9/9/15 to 8/8/15
- Zeri: Spell attack damage ratio reduced from 50 to 45 percent
Five-cost champions
- Aatrox: World Ender duration increased from 10 to 12 seconds
- Aatrox: Darkin health reduced from 400 to 350
- Aatrox: Immune to damage and untargetable when respawning
- Ahri: Spell Mana Reave reduced from 30 to 20 percent
- Ahri: Spell damage adjusted from 100/150/1000 to 90/135/1000
- Ahri: Spell wave damage nerfed from 250/375/3000 to 230/350/1888
- Bel’Veth: Spell bonus damage per strike adjusted from 20/30/50 to 15/25/50
- Bel’Veth: Spell number of strikes changed from six per 100 percent total attack speed to six plus five per 100 percent bonus attack speed
- Ryze Bandle City: Ryze will start up pulled units to at least Ryze’s star level
- Ryze Ionia: Mana nerfed from 60/120 to 50/125
- Ryze Ionia: Damage adjusted from 175/275/3500 to 175/275/1500
- Ryze Ionia: Heal adjusted from 400/600/3000 to 400/500/3000
- Ryze Piltover: Damage share when within the enforcer zone adjusted from 15/20/500 to 15/30/500 percent
- Ryze Targon: Starting mana adjusted from 10/100 to 30/100
- Ryze Tagon: Maximum health percent damage adjusted from 18/25/100 to 18/30/100 percent
- Ryze Zaun: Mana changed from 50/90 to 40/100
- Senna: Spell attack speed per shield reduced from eight to six percent
- Sion: Reanimation maximum health percent decay per second adjusted from 15/10/0 to 20/13/0 percent
Patch 13.16 bug fixes
- Resolved an issue where Recombobulator could cause odd strongest unit calculations.
- Resolved a bug where Rek’Sai’s spell was scaling twice as much as intended from damage amplification.
- Yorick’s Graveyard no longer grants an item when a player triggers Last Stand or Final Reserves
- Resolved an issue where champions weren’t properly starred up in Ghost armies through Stars Are Born.
- Players will no longer encounter a Rolling for Days Augment bug where the first reroll after a carousel round was supposed to be free.
- Shimmer Injector now correctly prevents being executed before it procs.
- Resolved an issue where Rek’Sai attempted to execute Taric where he is shielding her target.
- Thresh’s Sanctum now works in Hyper Roll mode.
- Players can no longer reforge Crown of Demacia in Double Up mode.
- Players can no longer use Crown of Demacia on benched units in Double Up mode.
- A bug preventing Zed from getting the correct bonus from Ionia nine has been resolved.
- Senna and Sion can now apply the burn from Morellonomicon with their abilities.
- Bonus health on Chem Modded from Chemtech Enhancements Augment will now be updated immediately when a Chem Mod is removed.
- Damage from Teemo one-star is now correct.
- Glasc Industries will now grant the correct amount of gold when players build a craftable emblem on a unit of the same trait.
- Dedication will no longer break if you field four units of a trait that has no emblem.
- Players can no longer field a four-star Yordle if three three-star units aren’t on the battlefield.
- If multiple Blacksmith’s Gloves roll Trickster’s Glass, they will now all clone the correct unit.
Update: Aug. 24, 8:15am CT: All balance changes from the 13.16 B-patch were added to the patch notes.