Starfield‘s journey across the stars can sometimes feel nice, but quickly starts to drop off once planets begin feeling the same as ones you’ve already visited. A new mod, the first by modder VolaticWolf, aims to change that and give “each and every planet” an overhaul.
The overhaul primarily targets biomes, which VolaticWolf says will “make [the planets] unique,” offering players much more incentive to go and pay them a visit. PC players won’t be the only ones with access to the mod, either. Xbox owners of the game will also get a chance to give the mod a crack and diversify their interplanetary experience. Starfield‘s planets, especially those that aren’t part of any broader quest or story, are usually quite stale with few interesting landmarks to visit, making many of them feel more like placeholders than anything else.
The current version of the mod, which is available for download now on NexusMods, includes over 80 overhauled planets from across the Starfield universe. The creator names several as interesting first additions, including XI Ophiuchi, Zosma, Shoza, Alpha Centauri, Cheyenne, and dozens of others. As per the mod’s description on Nexus, its creator seeks to have “all planets overhauled” with “custom textures” included. They also want to overhaul all the biomes in the game, “making it much harder to find similar patterns.” Lastly, they want to make Starfield feel more like No Man’s Sky, it seems, by making “massive improvements” to the game’s procedural generation and adding “new points of interest” to the game’s many planets.
Starfield has lots of good stuff about it, though many things are severely lacking, especially in the planetary diversity department. Mods have always been the go-to place for solving any of Bethesda’s games’ shortcomings, and we’ll see what modders come up with next to improve the planets and give players more reasons to embark on a starfaring journey once again.