Pokémon TCG Pocket has soft-launched in New Zealand, ahead of a full release on Oct. 30, showcasing the odds of pulls in each pack. Want a breakdown of your chances of getting each pull? We’ve got you covered.
Similarly to real-life Pokémon packs, cards in Pokémon TCG Pocket consist of different rarities, ranging from your common basic cards to the uber-rare pulls you will certainly want to show off to your friends and rival players.
Genetic Apex is Pokémon TCG Pocket’s first set, and we’ve got all the pack odds listed below, along with details on how they work.
All Pokémon TCG Pocket Genetic Apex pack odds
There are two types of Packs in Pokémon TCG Pocket, as each pack has the chance of being a Regular Pack or a Rare Pack—the latter being similar to God Packs from Japanese sets, where the pack is full of rare cards rather than the standard one-hit you usually get.
Regular Packs occur 99.950 percent of the time, with Rare Packs having just a 0.050 percent chance of being opened.
In Regular Packs, the first three cards are guaranteed to be the most basic rarity, with the fourth and fifth cards having the chance of being rarer. In Rare Packs, the basic cards are eliminated from the pulls entirely, leaving you with a pack consisting of only star-rated cards or the illustrious Gold Crown cards.
There is no pity system in Pokémon TCG Pocket, leaving your hopes in the chance of the pack Gods for every pack you open. You can use the Wonder Pick feature if you want a better chance of pulling rarer cards.
The full rates for both types of packs are below.
Card type | Regular pack | Rare pack |
---|---|---|
◊ | 100 percent | N/A |
◊◊ | 90 percent | N/A |
◊◊◊ | Five percent | N/A |
◊◊◊◊ | 1.666 percent | N/A |
☆ | 2.572 percent | 42.105 percent |
☆☆ | 0.5 percent | 47.368 percent |
☆☆☆ | 0.222 percent | 5.263 percent |
Gold Crown | 0.04 percent | 5.263 percent |