Lace up your boots and sharpen your swords, The Elder Scrolls Online fans. Adventure awaits across Tamriel, but before you face it, you’ll need to come prepared the Sip of Health potion.
With a new adventure comes new dangers. From a new trial to explorable open areas, players will encounter plenty of foes they haven’t seen before in ESO‘s latest Gold Road chapter. You’ll want to make sure you stock up on potions before you take on these new enemies so you’re well prepared for the dangers they offer.
Whenever you take damage, you want to ensure you can quickly heal back up. While potions, other health items, and poisons like a Sip of Ravage Stamina can be bought at stores or found on dead enemies, players can also make these items themselves using the Alchemy skill line and a specific combination of ingredients at a crafting station. If you’re looking to boost your Alchemy skill, creating simple potions is a fool-proof way to do so.
The lowest level health potion is called a Sip of Health, and new players are likely to become quickly familiar with these items. A Sip of Health provides a small amount of health points to a player, as well as Major Fortitude, an effect that increases a player’s health recovery rate by a percentage for a short amount of time. The amount of health and Major Fortitude a Sip of Health restores scales from levels one to nine.
All possible ingredients used for crafting a Sip of Health in ESO
To craft a Sip of Health, players must use Natural Water as the solvent. This item can be found as a drop for low-leveled players. It can also be purchased from Guild Stores, where other players will list their items typically in bulk.
For the two reagents, players need items that have the Restore Health trait, including the following items:
- Crimson Nirnroot (Found near streams and rivers in Blackreach)
- Luminous Russula (Found in all zones, typically in shade)
- Columbine (Found in all zones outside of Coldharbour)
- Water Hyacinth (Found in all zones outside of Coldharbour near water sources)
- Blue Entoloma (Found in all zones, typically in shade)
- Butterfly Wings (Harvested from butterflies)
- Mountain Flower (Found in all zones outside of Coldharbour)
- Bugloss (Found in all zones outside of Coldharbour)
Not all combinations of two of these items will yield a Sip of Health, however. Luminous Russula and Mountain Flower, for example, create a Sip of Maim because they both have the traits Maim in addition to Restore Health. If you’re looking to craft a Sip of Health, consider opting for one of the following combinations:
- Butterfly Wings + any of the above reagents with the Restore Health trait
- Columbine + any of the above reagents with the Restore Health trait
- Crimson Nirnroot + any of the above reagents with the Restore Health trait except Water Hyacinth
- Water Hyacinth + Mountain Flower, Blue Entoloma, Bugloss, or Luminous Russula
- Mountain Flower + Blue Entoloma
Easiest recipe for a Sip of Health in ESO
Solvent | Reagent | Reagent |
---|---|---|
Natural Water | Mountain Flower | Columbine |
The quickest way to get a Sip of Health in ESO is to combine Natural Water with Mountain Flower and Columbine. Butterfly Wings can also replace either of the latter two reagents since they’re fairly easy to find around the map.
Once you craft a Sip of Health, the item will appear in your inventory. From there, you’ll be able to assign it to a quickslot or use it on the spot if your health bar needs topping off.
How to craft potions in ESO
To craft a potion or poison, players need to first visit an Alchemy Station. These can be found around towns or in crafting set stations that are located sporadically around the map. Similarly, players can also build these stations and place them in their homes.
Once you’ve found an Alchemy Station, simply interact with it to get started. Every potion requires at least two reagents and a solvent. The solvent determines the strength of the potion or poison, whereas the reagents play a role in its effects. Each reagent has four different effects, and combining these with others that have overlapping effects will contribute to the type of potion made. If two reagents don’t share any effects, they cannot be combined into a potion. Players can discover a reagent’s effects by eating the item or using it in an alchemical solution. Once an effect is discovered, it will show up in the Alchemy Station when a player selects that item.
If it’s your first time crafting these recipes on a character, the game won’t tell you what type of potion you’re making. After you’ve crafted a recipe once, however, that recipe is automatically registered on your character, so the next time you plug in those same ingredients, the game will show you exactly what potion will be made before you craft it.