Best Annihilus decks in Marvel Snap (June 2024)

From zero to hero.

Annihilus in the comics, showing his mouth and wearing his purple costume
Image via Marvel

One of the most ferocious supervillains in all of the Marvel universe is Annihilus, so learning how to best use him in Marvel Snap will be beneficial.

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Annihilus is indeed a powerful creature. He can manipulate cosmic energy and turn it into various weapons to instill mass destruction among planets. He can also withstand the vacuum of space while using his main weapon, the Cosmic Control Rod. In Marvel Snap, he has an ability that can be useful to a specific deck type, especially in creating offense through control effects.

Here are the best Annihilus decks in Marvel Snap.

Marvel Snap Annihilus abilities, explained

Annihilus is a five-cost, six-Power card with the ability that reads “On Reveal: Your cards with 0 or less Power switch sides. Destroy those that can’t.” This ability makes Annihilus a great addition to Junk decks that focus on filling up the board with unnecessary cards.

Annihilus card in Marvel Snap
Annihilate everyone with Annihilus. Screenshot via Snap.fan

Annihilus is a series five card. You need to spend 6,000 tokens to get him directly from the Token Shop.

Strategy and best combos for Annihilus decks in Marvel Snap

In theory, Annihilus has a general effect, and his ability makes Annihilus a great tool card to transfer some unnecessary cards from your side to your opponent’s.

The Hood, Green Goblin, and Hobgoblin are some of the cards in Marvel Snap that have negative Power. The Hood is played to get the one-cost, six-Power Demon in you hand, while the Goblin duo can transfer themselves to your opponent’s side of a location. But if your opponent plays either of the Goblins and they’re transferred to your side, Annihilus can work wonders and take them back to their original owner.

Another great card that can work with Annihilus is Sentry, who is a four-cost, eight-Power card that can only be played on the left or middle location. It also has a setback ability to create a negative eight Power Void to the right location in exchange for Sentry’s somewhat unbalanced and overpowered stat line. Playing Annihilus can be useful to transfer the Void to the opponent’s side.

As for Debrii, the rocks she can create for your side can now be transferred to your opponent’s side with Annihilus. But in case your opponent’s locations are full already, then getting rid of the unnecessary cards from your side is still possible with Annihilus since he works as a potential destroy-enabling card on a much bigger scale.

The best Annihilus deck builds in Marvel Snap

Standard Junk

Marvel Snap Junk deck
Junk your way to victory. Screenshot via Untapped.gg

This Standard Junk deck aims to transfer as many unnecessary cards as possible to your opponent’s side of locations. With Sentry’s Void being the main Junk target, Annihilus is always a turn five play option to make the deck more damaging for your opponent.

Aside from Sentry, Debrii, and The Hood, the other Junk cards in this deck are:

  • White Widow – gives the Widow’s Kiss which forces the opponent to play more cards in the location where you play it.
  • Mysterio – creates three zero-Power Mysterio copies.
  • Cannonball – can destroy one of your opponent’s cards but also has the potential to give them a rock.

The lockdown package of Professor X and Daredevil is there to give you more control, while Jeff the Baby Land Shark can be added to win challenging or unplayable locations, including the locked location by Professor X. Cap off the deck with Carnage, which can get rid off your Junk cards in case you are unable to play Annihilus in time, and Mockingbird, which costs one less for each card in your locations that did not start in play.

Pixie Junk

Marvel Snap Pixie Junk deck
Win big or go home. Screenshot via Untapped.gg

If you want to play a higher risk, high reward type of Junk deck, then the Pixie Junk deck is the one for you. Pixie’s ability shuffles the base Costs of all of your cards in the deck, paving the way for the many possibilities revolving around playing high-Power units with cheaper Costs.

Nebula is there to build up Power in your early game, while Mobius M. Mobius is used to prevent your cards’ costs from being increased. Finish the deck with Red Hulk, which is a six-Cost, nine-Power card that stacks plus four Power each turn it is in your hand or in play while your opponent has unspent Energy.

Author
Image of David Gealogo
David Gealogo
Strategic Content Writer for Dot Esports from the Philippines, mainly for Marvel Snap, Fortnite, card games, MOBA, battle-royale, general gaming, and more. Previously wrote news articles and guides for Gfinity Esports, Sportskeeda, Esports.net, and GINX Esports TV. Also a competitive Marvel Snap player under my in-game name: Davidwaaaa, a leaderboard Infinite player and joining multiple Snap tournaments. Sheesh. Let's get in touch: dgealogo@gmail.com