Marvel SNAP’s breakneck pace of content additions continues into 2023 with an all-new season to begin the card battler’s first full year.
Starting on the evening of Jan. 2 at 9pm CT, the new season “Savage Land” will begin, bringing forth a new battle pass, cards, and other new content for players to sink their saber-teeth into.
Here’s what to expect from the new season in Marvel SNAP, beginning on Jan. 2, 2023.
Marvel SNAP Savage Land – New card “Zabu”
Energy cost: 3
Power: 2
Description: Ongoing: Your 4-cost cards cost 2 less.
The January 2023 “Savage Land” season’s battle pass-exclusive card is Zabu, the tiger companion of Ka-Zar. Zabu is an Ongoing card that makes all 4-cost cards cost two less Power, meaning he will combo very well with some very strong options.
Popular four-cost cards like Jubilee, Absorbing Man, Ghost Rider, Hell Cow, Jessica Jones, Rescue, White Queen, and many others will immediately be enabled by Zabu’s ability.
The battle pass will also include new player icons for Zabu, Ka-Zar, and Storm, and new Savage Land variants for both Storm and Ka-Zar. There are also two new card backs in the season pass, as has been the case for previous seasons.
New Series 5 cards in Marvel SNAP Savage Land
Several new cards are potential additions to the game as Series 5 cards. This means that several other cards are candidates to be downgraded from Series 5 to Series 4, or from Series 4 to Series 3, since the goal is to have 10 cards in Series 5 and 4 at all times.
Official information is forthcoming, but potential cards for Series 5 include Dazzler, Ghost, Kang the Conqueror, The Living Tribunal, M.O.D.O.K., Sauron, Shanna the She-Devil, and Stature. All of these cards are currently in the in-game files. Due to the Savage Land theme, however, it seems like Shanna and Sauron are safe bets to be added during season.
New locations in Marvel SNAP Savage Land
Several new locations were also datamined for Savage Land. They will be featured at different intervals throughout the season.
- Eternity Range: After turn 3, add a Rock to the losing player’s side.
- Altar of Death: When you play a card here, destroy it to get +2 Energy next turn.
- Rickety Bridge: After each turn, if there is more than one card here, destroy them.
- Collapsed Mine: Fill this location with Rocks. Skip a turn to destroy your Rocks.
- Plunder Castle: Only cards that cost 6 can be played here.