Lethal Company Version 47: Full patch notes listed

Adding some fearful competition.

Lethal Company logo with crew members in the background
Image via Zeekerss

Lethal Company has continued to win over its growing player base with consistent updates that have added plenty of new content since its release in October. And now, Version 47 has finally arrived.

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The game’s developer Zeekerss unveiled the newest patch on the official Lethal Company Discord, saying that although the purpose of this latest update was bug fixes, there were also a couple of new features that will give the game a bit more depth as the devs continue to build toward an even more successful 2024.

Here are the full patch notes for Lethal Company’s Update 47.

Lethal Company full Update 47 patch notes

New weekly Challenge Moons

The weekly challenge moon in Lethal Company.
Welcome to the leaderboards. Screenshot by Dot Esports

When jumping into the game, there is now a new mode that allows you to compete against other players on a randomly generated moon for a place on a ranked leaderboard—Challenge Moons. You will only have one day to collect as much scrap as possible on this moon, which will look the same for all players who participate in this mode.

When you load into this new mode, you’ll notice that instead of giving the players a set quota to reach on the monitor, it will read, “As much as possible.” You are also given a good amount of credits so you can buy whatever tools you need for your run before you set off to break some records.

After you’ve completed your run, you’ll be told how well you performed, along with what place you’ve taken on the global leaderboards. Players can only use their first run to place on the leaderboards, and even though you can replay the run with your friends, only your first run will be counted—so if you need to, hit some practice runs before you jump into the real deal.

Lobby tags

If you’ve ever had trouble finding a specific lobby in the public game list, the lobby tags feature should help streamline the process for you and your fellow company employees. Tags can be added by the lobby leaders so people can search for specific types of lobbies and sift through the games that cater to their specific needs, such as “First-timers” or “casual.”

Factory map change

A new change has been added to the Factory map that brings a new style of hallway to the game. Furthermore, Zeekerss says there will be more rooms coming to indoor map types in future updates.

Changes to existing monsters

What does the Arachnophobia Mode Spider look like in Lethal Company
Eww, a spider. Screenshot by Dot Esports

There are a variety of changes made to existing monsters in Lethal Company including the Thumper, Bunker Spider, and Forest Giant. Here’s a look at everything that’s changed:

  • The Thumper’s movement has been changed to become more consistent.
  • The Thumper will not get faster after being hit, but its turn speed takes a hit at full speed.
  • The Bunker Spider now becomes faster when it’s nearing death.
  • The Bunker Spider’s webs have a bigger collision radius.
  • The Forest Spider will have a greater chance of leaving you alone when returning to the ship.
  • Coilhead’s footsteps can now be heard from further away.
  • Nutcrackers can now move while aiming.
  • The Jester will take longer to start cranking.
  • A new journal entry has been added.

Bugfixes

A player in a spacesuit pointing forwards while on board a ship in Lethal Company.
Some of the most annoying issues have been fixed. Screenshot by Dot Esports

Some of the issues affecting Lethal Company have been fixed. These problems cover a variety of the features in the game:

  • Bug causing landmines to instantly detonate has been patched.
  • Shovel collision is now more consistent.
  • A bug causing players to become stuck while being converted by a masked enemy has been fixed.
  • The player duplication bug has been patched.
  • A bug causing some items to be considered off the ship has been fixed.
  • Spray paint will now disappear from the moon when entering orbit.
  • Gift box items will now always stay on the ship when it moves.
  • Infinite gift box item glitch has been fixed.
  • Gift box spawns have been decreased alongside the removal of Christmas decorations.
  • The ladder collision issue taking place when left in the cupboard has been patched.
Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.
Author
Image of Ryan Galloway
Ryan Galloway
Ryan is a Senior Staff Writer for Dot Esports who has been working at GAMURS since 2020. He covers a wide variety of titles from across the gaming space, with a focus on Pokémon. He boasts a degree in Journalism from Murdoch University. Email: ryan@dotesports.com