Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Image via Blizzard Entertainment

Blizzard confirms new content will be released for Diablo Immortal ‘every two weeks’

The game will receive "mini" and "major" updates.

In a new blog post, Blizzard has confirmed Diablo Immortal, the newest entry to the renowned Diablo series, will receive new content every two weeks.

Recommended Videos

“Before we showcase what the Burning Hells have in store for you, we’re going to provide additional clarity around our content update cadence going forward,” a part of Blizzard’s post reads. “Our current plan is to release new content for Diablo Immortal every two weeks—this will come in the form of either a Mini or Major Update.”

Blizzard also defined what players can expect with the game’s “mini” and “major” updates. Mini updates will consist of new content such as the battle pass seasons, in-game events, and feature updates, while the major updates include new gameplay features, free storyline expansions, in-game events, and more.

“It’s important to note that all content mentioned above is not mutually exclusive to a Mini or Major content update and may sometimes just be released once it has reached a state of quality worthy of our players,” Blizzard added.

Just recently, Diablo Immortal listed 30 million players, while also gaining over $100 million from in-game transactions globally. This is despite the backlash the game received since launch, particularly about the microtransactions which makes Diablo Immortal a pay-to-win title.

Blizzard president Mike Ybarra defended the game’s model based on microtransactions. “The monetization comes in at the end game. The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs,” Ybarra said. “From that standpoint, I feel really good about it as an introduction to Diablo.”


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
You Should Also Read
You Should Also Read
You Should Also Read
Author
Image of David Gealogo
David Gealogo
Strategic Content Writer for Dot Esports from the Philippines, mainly for Marvel Snap, Fortnite, card games, MOBA, battle-royale, general gaming, and more. Previously wrote news articles and guides for Gfinity Esports, Sportskeeda, Esports.net, and GINX Esports TV. Also a competitive Marvel Snap player under my in-game name: Davidwaaaa, a leaderboard Infinite player and joining multiple Snap tournaments. Sheesh. Let's get in touch: [email protected]