Valve will finally help you dodge toxic Dota 2 players, but it’s going to cost you

Would you consider making a donation to end toxicity?

Vengeful Spirit and Underlord in Dota 2
Image via Valve

Valve overpromised and under-delivered in terms of events and cosmetics in 2024, but the developer has added a silver lining to each minor update. In Patch 7.35d, Valve introduced an experimental feature allowing Dota 2 fans to dodge toxic players, but only if they pay up.

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Being able to avoid matches with disruptive players has been one of the biggest dreams of many Dota 2 players for as long as the Valve-built MOBA has existed. Today, that dream seems to be one huge step closer to being a reality, with Valve revealed its intentions to give players “more control” over finding matches that suit their preferences.

New matchmaking screen in Dota 2 with more information.
Someone will make a Google Sheet that will automatically calculate whether a match is worth accepting, right? Image via Valve

As a Dota Labs feature, Dota Plus will now show you details about the match when the accept screen pops, including an estimated skill range of the players and their behavior scores. If you don’t like any of the finer details like the match’s server region, skill range, or behavior scores, you’ll be able to decline the matches without consequences.

While this looks like a feature that’s too good to be true, Valve’s walking on thin ice since such a system could also break matchmaking. With players receiving this kind of power, the matchmaking times can change drastically. For this reason, the developer will first inspect this change in Dota Labs before rolling it out as a regular feature.

In recent months, Dota 2 behavior scores have become a fairly hot topic of debate in the wider community since getting back lost points is extremely difficult. Some streamers were even accused of boosting their behavior scores, and only time will tell how this matchmaking change will affect Dota 2 fans with low behavior points.

This Dot Esports writer has already had a look at the Labs feature, and it does feel like quite a decent tool for any players who’d like to wait as long as possible to find best-quality matches. Players who prefer not waiting at all between games will likely be disappointed though.

Author
Image of Gökhan Çakır
Gökhan Çakır
Gökhan is a Staff Writer and Fortnite Lead at Dot Esports. Gökhan graduated as an industrial engineer in 2020 and has since been with Dot Esports. As a natural-born gamer, he honed his skills to a professional level in Dota 2. Upon giving up on the Aegis of Champions in 2019, Gökhan started his writing career, covering all things gaming, while his heart remains a lifetime defender of the Ancients.