All Rogue Legendary Aspects in Diablo 4 and where to get them

Every Legendary Aspects you could need for your Rogue.

A woman of the Rogue class in Diablo 4 wearing a blue hood and wielding a cross bow.
Screenshot by Dot Esports.

As Rogues are mechanically intense, fast-paced, and incredibly squishy, specific Legendary Aspects are designed for Rogues to help improve their mobility, defenses, and survivability in Diablo 4.

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By imprinting a Legendary Aspect onto the appropriate gear, you can unlock amazing effects that will help boost your potential as a Rogue. So, whether you need more health, critical strike damage, or more stacks of your Key Passive, there’s a Legendary Aspect for it somewhere across The Sanctuary. 

All Dungeon-based Legendary Aspects for Rogues in Diablo 4

Legendary Aspects can be divided into two categories, the first being those guaranteed to drop from specific dungeons, so long as you complete them. 

On the map below, we’ve marked all the Rogue Legendary Aspect Dungeon locations with a corresponding table outlining each Legendary Aspect’s effects, category, where they can be found in more detail, and which pieces of gear you can apply them to. 

Red dots and numbers indicating Legendary Aspect dungeon locations in Diablo 4
Getting all Legendary Aspects will take a great deal of time. Screenshot by Dot Esports via mapGenie. Remixed by Dot Esports.
Map NumberAspect NameCategoryAspect EffectsCan be applied to:Aspect Dungeon Location:
1Aspect of Arrow StormsOffensiveLucky Hit: Your Marksman Skills will now have up to a 10 percent chance to create a storm of arrows at the targeted enemy’s location. It will deal additional Physical damage over three seconds. You can have up to five active storms of arrows.Weapons (one and two-handed), Gloves, Ring, and AmuletHowling Warren, Northsore, Scosglen
2Aspect of Branching VolleysOffensiveBarrage’s arrows will now have a 15 to 25 percent chance of splitting into two arrows whenever they bounce back.Weapons (one and two-handed), Gloves, Ring, and AmuletShadowed Plunge, Vyeresz, Hawezar
3Aspect of CorruptionOffensiveYour Imbuement Skill effects now have 20 to 40 percent more power against enemies that are Vulnerable.Weapons (one and two-handed), Gloves, Ring, and AmuletRenegade’s Retreat, Caldeum, Kehjistan
4Aspect of Encircling BladesOffensiveFlurry will damage enemies in a circle around you. It will also deal eight to 15 percent increased damage.Weapons (one and two-handed), Gloves, Ring, and AmuletForsaken Quarry, Frigid Expanse, Fractured Peaks
5Aspect of Explosive VerveUtilityYour Grenade Skills will now count as one of your Trap Skills. Whenever you establish a Trap or drop a Grenade, you’ll gain 10 to 18 percent more Movement Speed for three seconds.Shield, Helm, Chest, Amulet, Gloves, and BootsDerelict Lodge, The Pallid Glade, Fractured Peaks
6Aspect of Siphoned VictualsDefensiveLucky Hit: By damaging a Vulnerable enemy with one of your Core Skills, has up to a 10 to 25 percent chance to drop a Healing pot.Shield, Helm, Chest, Pants, and AmuletLeviathan’s Maw, Toxic Fens, Hawezar
7Aspect of Uncanny TreacheryDefensiveBy dealing direct damage to an enemy that has been Dazed with an Agility Skill, you will be granted Stealth for four seconds. Breaking Stealth with an attack will give you, for four seconds, 15 to 25 percent Control Impaired Duration Reduction.Shield, Helm, Chest, Pants, and AmuletDemon’s Wake, Westering Lowlands, Scosglen
8Aspect of Unstable ImbuementsOffensiveYou’ll trigger an Imbued explosion once you’ve cast an Imbuement Skill. This will apply the Imbuement effects and deal additional damage of the same type.Weapons (one and two-handed), Gloves, Ring, and AmuletWhispering Vault, Chambatar Ridge, Dry Steppes. 
9Aspect of Volatile ShadowsOffensiveWhen a Dark Shroud shadow is removed, you’ll trigger an explosion around yourself, dealing additional Shadow damage.Weapons (one and two-handed), Gloves, Ring, and Amulet Ancient’s Lament, Untamed Scarps, Dry Steppes
10Bladedancer’s AspectOffensiveTwisting Blades will orbit for a short while after they’ve returned to you. They will deal 10 to 15 percent of Twisting Blades’ return damage every hit. In addition, the orbit damage increases up to 20 to 30 percent of the return damage, and it’s based on the returned distance.Weapons (one and two-handed), Gloves, Ring, and AmuletJalal’s Vigil, The Shrouded Moors, Scosglen
11Blast-Trapper’s AspectOffensiveLucky Hit: When dealing direct damage to enemies that have been affected by your Trap Skills, it now has up to a 30 to 50 percent chance to make them Vulnerable for a few seconds.Weapons (one and two-handed), Gloves, Ring, and AmuletKor Valar Ramparts, Kor Valar, Fractured Peaks
12Cheat’s AspectDefensiveYou’ll take 15 to 20 percent less damage from enemies that are Crowd Controlled. Whenever a Crowd Controlled enemy deals damage to you, you’ll gain 15 percent Movement Speed for a couple of seconds.Shield, Helm, Chest, Pants, and AmuletLuban’s Rest, Strand, Scosglen
13Energizing AspectResourceIf you damage an Elite enemy with one of your Basic Skills, you’ll generate between three to seven Energy.RingsSanguine Chapel, Seat of the Heavens, Fractured Peaks
14Enshrouding AspectDefensiveYou’ll gain a free Dark Shroud shadow every three seconds while standing still. Every Dark Shroud shadow grants up to four percent more Damage Reduction.Shield, Helm, Chest, Pants, and AmuletGhoa Ruins, Toxic Fens,  Hawezar
15Opportunist’s AspectOffensiveWhen you’ve broken Stealth with an attack, you’ll drop a group of exploding Stun Grenades around you. They’ll deal additional Physical damage and Stun enemies for four seconds.Weapons (one and two-handed), Gloves, Ring, and AmuletPrison of Caldeum, Caldeum, Kehjistan
16Ravenous AspectResourceAfter you’ve killed a Vulnerable enemy, you’ll be granted 50 to 70 percent more energy regen for four seconds.RingsShifting City, Qara Yisu, Dry Steppes
17Shadowslicer AspectOffensiveWhen you cast your Dash, a Shadow Clone is created at your location, which also casts Dash, dealing 25 to 35 percent of the Base damage.Weapons (one and two-handed), Gloves, Ring, and AmuletTwisted Hollow, Moordaine Lodge, Scosglen
18Trickshot AspectOffensiveTwo additional arrows split off on either side when one of your Penetrating Shots damages an enemy. These arrows will deal 10 to 25 percent of Penetrating Shot’s Base damage, but they don’t split.Weapons (one and two-handed), Gloves, Ring, and AmuletBastion of Faith, Crusader’s monument, Hawezar
19Trickster’s AspectOffensiveCaltrops also throw a cluster of exploding Stun Grenades that deal additional Physical damage and Stun enemies for four seconds.Weapons (one and two-handed), Gloves, Ring, and AmuletGuulrahn Canals, Jakha Basin, Dry Steppes
20Vengeful AspectOffensiveLucky Hit: When you make an enemy Vulnerable, this has up to a 30 to 50 percent chance to give three percent more Critical Strike Chance for a few seconds. This stacks up to nine percent.Weapons (one and two-handed), Gloves, Rings, and AmuletInferno, Amber Sands, Kehjistan

You can get 20 dungeon-based Rogue legendary Aspects; the best ones will depend on your build. While I enjoy playing my Rogue character, I find the lack of defense to be quite challenging, especially when I’m fighting solo against Elites, which is why the first few Legendary Aspects I got were to increase my critical strike damage and my damage to Vulnerable enemies, and incoming damage reduction.

Related: Best Rogue builds in Diablo 4

Although these Legendary Aspects are guaranteed from dungeons, there are also ones you can get from drops.

All Drop-based Rogue Legendary Aspects in Diablo 4

Drop-based Rogue Legendary Aspects are ones you can get from drops already applied to your Legendary gear.

As these are random drops, you can’t guarantee an item to be Legendary grade or one with the Legendary Aspect you’re after. These are the Rogue Legendary Aspects you may get from these drops.

Aspect NameCategoryAspect EffectCan be found on:
Aspect of Bursting VenomsOffensiveLucky Hit: Critical Strikes with your Poison Imbued Skills have up to a 10 percent chance to form a toxic pool, dealing additional Poisoning damage over three seconds to all enemies within it. If you stand within the pool, your Poison Imbuement won’t have a cooldown, and there’s no Charge limit.Weapons (one and two-handed), Gloves, Ring, and Amulet
Aspect of Cruel SustenanceDefensiveExplosions from your Key Passive, Victimize, Heal you for 42 to 75 Life for every enemy that’s been damaged. And this stacks up to a maximum of 126.Shield, Helm, Chest, Pants, and Amulet
Aspect of Elusive MenaceDefensiveWhen the Key Passive bonuses from the Close Quarters Combat are active, your Dodge Chance will increase by one to five percent whenever you’re hit by a Close enemy. If you can successfully Dodge, this resets this bonus.Shield, Helm, Chest, Pants, and Amulet
Aspect of Imitated ImbuementOffensiveYour Shadow Clones will now mimic the Imbuements applied to your Skills. Casting an Imbuement Skill will grant your active Shadow Clone eight to 16 percent more damage for five seconds.Weapons (one and two-handed), Gloves, Ring, and Amulet
Aspect of Lethal DuskDefensiveWhen you evade through an enemy infected by Shadow Imbuement will grant you Stealth for four seconds. Breaking your Stealth with an attack will give you one to five percent Maximum health on Kill for four seconds.Shield, Helm, Chest, Pants, and Amulet
Aspect of Noxious IceUtilityChilled enemies that Poison Imbuement has poisoned will continue to be Chilled for 20 percent per second. You’ll also deal 10 to 25 percent more Poison damage to Frozen enemies.Shield, Helm, Chest, Amulet, Gloves, and Boots
Aspect of Quickening FogUtilityYou’ll drop a Smoke Grenade at the end of your Dash. Its Cooldown is reduced by up to 0.35 seconds for every enemy that has been Dazed this way, up to 1.04 seconds.Shield, Helm, Chest, Amulet, Gloves, and Boots
Aspect of Stolen VigorDefensiveFor every Momentum Key Passive Heals stack, you’ll gain 16 to 50 health per second.Shield, Helm, Chest, Pants, and Amulet
Aspect of SurpriseOffensiveWhen Evading or Shadow Stepping, you’ll leave behind a group of exploding Stun Grenades, which will deal additional Physical damage and Stun your enemies for four seconds.Weapons (one and two-handed), Gloves, Ring, and Amulet
Aspect of SynergyOffensiveWhen using an Agility Skill will reduce the Cooldown of your Subterfuge Skill by 20 percent. Using this skill will increase your next Agility Skill’s damage by 10 to 30 percent.Weapons (one and two-handed), Gloves, Ring, and Amulet
Escape Artist’s AspectDefensiveWhen you take damage from surrounding enemies, you’ll drop a Smoke Grenade and Dodge the subsequent two to seven attacks within 10 seconds. This effect can only happen once every 100 seconds.Shield, Helm, Chest, Pants, and Amulet
Frostbitten AspectUtilityWhen your Grenade Skills hit Chilled enemies, you’ll have a chance equal to two times your Critical Strike Chance to make them Frozen for a couple of seconds. You’ll also deal 10 to 25 percent more Critical Strike Damage against these Frozen enemies.Shield, Helm, Chest, Amulet, Gloves, and Boots
Icy Alchemist’s AspectOffensiveLucky Hit: When damaging a Chilled or Frozen enemy with one of your Shadow Imbued Skills, it has up to a 75 percent chance to cause an explosion, dealing additional Cold damage to the targeted enemy and the surrounding ones. It will also Chill them for 15 percent.  Weapons (one and two-handed), Gloves, Ring, and Amulet
Infiltrator’s AspectOffensivePoison Traps will no longer break Stealth and will no longer trigger Cooldown or arm time when you’re Stealthed. In addition, all Poison Traps will activate when you exit Stealth, and their Cooldown will be up to eight seconds for every trap placed.Weapons (one and two-handed), Gloves, Ring, and Amulet
Mangler’s AspectUtilityLucky Hit: When dealing direct damage to an enemy that’s Vulnerable, it has up to a 25 to 45 percent chance to Daze them for a couple of seconds.Shield, Helm, Chest, Amulet, Gloves, and Boots
Ravager’s AspectMobilityShadow Step now has an additional Charge. And by killing an enemy with Shadow Step, you’ll refund a Charge. This will also increase the damage of Shadow Step by one to six percent for a couple of seconds. Stacks up to five to 30 percent.Amulet and Boots
Aspect RepeatingOffensiveRapid Fire now has a 30 to 45 percent chance to ricochet to another enemy.Weapons (one and two-handed), Gloves, Ring, and Amulet
Snap Frozen AspectDefensiveFor every Chilled or Frozen enemy that you Evade through, you will be granted a Barrier that absorbs additional damage for a few seconds. This absorbs up to a maximum of 210 damage.Shield, Helm, Chest, Pants, and Amulet
Toxic Alchemist’s AspectOffensiveLucky Hit: If you damage a Poisoned enemy with one of your Shadow Imbued Skills, you’ll have up to a 75 percent chance to produce a toxic explosion that applies additional Poisoning damage over five seconds to a targeted enemy and the ones surrounding it.  Weapons (one and two-handed), Gloves, Ring, and Amulet
Umbrous AspectDefensiveLucky Hit: Critical Strikes with your Marksman Skills now have up to a 30 to 50 percent chance to create a free Dark Shroud shadow.Shield, Helm, Chest, Pants, and Amulet

Related: All General Legendary Aspects in Diablo 4 and where to get them

These are all Legendary Aspects for Rogues in Diablo 4 and where to get them.

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Hayley Andrews
Hayley Andrews is a staff writer for Dot Esports with a dual degree in business and human resource management. After discovering her passion for creative writing and gaming, she now writes about MOBAs, MMOs, and cozy games.