Dead by Daylight Bardic Inspiration Perk, explained

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Aestri Yazar playing an instrument in Dead by Daylight.
Screenshot by Dot Esports.

Bardic Inspiration is a term known by those who play Dungeons and Dragons (DnD) or Baldur’s Gate 3, but what is it doing in Dead by Daylight? The horror game is having a DnD-themed month through June, and with it comes a new survivor with the Bardic Inspiration Perk.

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What is the Bardic Inspiration Perk in DBD?

The new Survivor in the DnD chapter is Aestri Yazar, a bard with three perks: Mirrored Illusion, Bardic Inspiration, and Still Sight. Bardic Inspiration is used near other survivors to increase the repair progress. If you’re unlucky, though, it might alert the Killer.

In DnD, all actions go through a die roll, normally a 20-sided die called a D20. The number you get determines the consequence of that action. The Dungeon Master will call for a Skill Check, meaning you must roll a D20 to know if you succeeded. Interestingly, Bardic Inspiration requires a D8 in DnD, but Dead by Daylights developer preferred to keep the famous D20 for this Perk.

You’ll know if you succeeded or failed in the action depending on the number you get from the D20. The higher the number you need to get, the more difficult the action is. So, if you only need to get a five, that action is very easy, but if you need a 20, it’s more challenging.

If you get the number one when rolling the D20, it’s a critical failure, and you massively screwed that action. If you get a 20, you not only did that action succeed, but it went beyond expectations.

How the Bardic Inspiration Perk works in DBD

DBD loadout screen showing details of the Bardic Inspiration Perk
Fancy some music? Screenshot by Dot Esports

The Bardic Inspiration Perk is based on the Skill Check principle from DnD. When you press the Ability Button near a survivor, you roll a D20. If you get a number between two and 10, you grant a one-percent repair bonus increase; if the number is between 11 and 19, it’s a plus two-percent increase; if it’s a 20, you grant a plus three-percent repair progress increase.

If you get one in the D20, however, you scream and alert the Killer to your location. So, it’s a Perk based on luck, but your chances of helping are much higher than alerting the Killer. Plus, you get to see Aestri Yazar perform against Vecna.

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Image of Nádia Linhares
Nádia Linhares
Nádia is a Brazilian freelance writer who works for Dot since 2020. She has covered everything from Pokémon to FIFA. Video games are an essential part of her life, especially indie games and RPGs. You can catch her playing Overwatch in her spare time, but she writes better than she aims.