Who knew that such an ugly, destructive war could be so beautiful to look at?
World War II was a large-scale conflict and it was fought across the globe in multiple theaters—East, West, Europe, Africa, and more. And Call of Duty: Vanguard’s map pool takes from all of these places to create a wide variety of destructible environments to fight on.
Vanguard launched with a whopping 20 maps—16 core maps and four Champion Hill maps—marking the highest count of maps at the beginning of a CoD’s life cycle. And that number has only grown, with more maps being added with each content season every few months.
And if Black Ops Cold War and Modern Warfare were any indications, Vanguard could borrow many of the previous maps from the series to be remade into updated versions for the new title. Two of them already have been, with another being added in season four.
Here are all of the confirmed maps in Call of Duty: Vanguard so far.
Core multiplayer maps
- Alps (Season two reloaded)
- Berlin
- Beheaded (Season five)
- Bocage
- Casablanca (Season two)
- Castle (World at War remake)
- Das Haus
- Decoy
- Demyansk
- Desert Siege
- Desolation (Season four reloaded)
- Dome (World at War remake)
- Eagle’s Nest
- Fortress (Season five reloaded)
- Gavutu
- Gondola (Season two)
- Hotel Royal
- Mayhem (Season three)
- Numa Numa
- Oasis
- Paradise (Season one)
- Radar (Season one, Modern Warfare 3 Dome remake)
- Red Star
- Shipment
- Sphere (Season three reloaded)
- Sub Pens
- Tuscan
- USS Texas 1945 (Season four)
Champion Hill maps
- Airstrip
- Courtyard
- Market
- Trainyard
Zombies maps
- Der Anfang
- Terra Maledicta (Season two)
- Shi No Numa (Season four)
- The Archon (Season five)
This article will be updated once more maps are confirmed or added to Call of Duty: Vanguard.