Ubisoft lays off 33 from Toronto studio amid planned Prince of Persia project, Splinter Cell remake

Another wave of layoffs has hit an industry giant.

An image of the ubisoft logo
Image via Ubisoft

Over the last two years, the games industry has suffered multiple waves of layoffs costing the livelihoods of hundreds of employees across the world. This past week, another wave hit Ubisoft Toronto, with the studio laying off more staff to ensure it can complete future plans.

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In a statement to PC Gamer, the company said it “has decided to conduct a targeted realignment to ensure it can deliver on its ambitious roadmap,” causing the loss of 33 employees from its work force. It’s a decision that has echoed across multiple companies in tech and video games, causing worry among the employees remaining in their respective spaces.

xdefiant splinter cell launch trailer
Sam Fisher is just one of the many impacted by the loss in personnel. Image via Ubisoft

This isn’t the first time the company made mass layoffs, either. At the end of 2023, for example, Ubisoft Montreal saw almost 100 employees lose their jobs before the holidays.

It was a gut punch for an industry looking rather shaky over the last two years, and now, even more people have lost their jobs as the company looks ahead.

Ubisoft Toronto has worked on multiple different projects over the last few years, including an upcoming Splinter Cell remake and one of Prince of Persia: Sands of Time. The studio is also working on multiple popular titles like XDefiant, Star Wars: Outlaws, and the Far Cry series.

With so many planned projects in the works, it’s reasonable to believe a large layoff wave would affect the timeline for some of these upcoming games. Ubisoft is, however, confident the developers will still be able to deliver these promised titles with the reduced workforce.

Author
Image of Tyler Esguerra
Tyler Esguerra
Lead League of Legends writer for Dot Esports. Forever an LCS supporter, AD carry main, with more than five years in the industry. Sometimes I like clicking heads in Call of Duty or VALORANT. Creator of the Critical Strike Podcast.