Baldur’s Gate 3: How to complete Find the Githyanki Creche in BG3

This potential cure can be hard to find.

The Githyanki Warrior Lae'zel holds a sword towards the viewer. She has black eyeliner under her eyes. The background depicts a smoggy yellow sky in BG3.
No room for toxicity and threats. Screenshot by Dot Esports

One of the main objectives in Baldur’s Gate 3 will be to find a cure for the tadpole infecting your character and fellow party members. A possible solution to your growing problem will come from the companion Lae’zel, who will propose venturing to the Githyanki Creche. While this lead may appear promising, the Creche itself can be tricky to find.

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If you are looking to find the Githyanki Creche to locate the possible cure for you tadpole situation, this is what you will need to do.

What is there to do in the Githyanki Creche?

There are a lot of important points within the Githyanki Creche. While new enemies force your party to have better equipment, you and your team will definitely need an upgrade. I suggest avoiding the creche until you are level 5 with the best armor for each of your teammates. Shadowheart, Lae’zel and Astarion are great picks for this area.

Shadowheart is an amazing healer and buffer. She comes in handy with History checks as well. Lae’zel has straight strength as a Fighter. Furthermore, being that these are her people, certain scenes and voice lines will happen that are unique to her. Astarion can sneak around enemies with ease and gain the advantage on Persuasion checks.

Here are some major points in the Githyanki Creche:

  • Side with Vlaakith or your Guardian – A very important decision to make that progresses the main storyline.
  • Possible Illithid removalBaldur’s Gate 3 presents many ways to rid of the tadpole within your mind. Does the Githyanki Creche have the answer?
  • Blood of Lathander – A powerful weapon you do not want to miss.

So how to get to the Githyanki Creche? Well first, you have to make it to the Mountain Pass.

How to get to the Mountain Pass in Baldur’s Gate 3

The Mountain Pass is a major checkpoint in Baldur’s Gate 3 that marks the end of the introductory zone. This area will be located just north of the Goblin Camp. Likely, you will encounter this entryway to the next zone after you complete the Emerald Grove quest line.

Image of the Baldur's Gate 3 map, showing the Mountain Pass just south of Waukeen's Rest.
The Mountain Pass can be found between the Goblin Camp and Waukeen’s Rest | Screenshot via Dot Esports

Depending on the makeup of your party up to this point, primarily whether or not you already have Lae’zel in your camp, the sequence leading up to the Mountain Pass will drastically differ. In my case, I had not yet recruited Lae’zel post ship crash, though I found her shortly after crossing over the Mountain Pass.

If you already have the Githyanki around, there will be a unique cutscene that gives further insight into her character. Having Lae’zel on your team during the Githyanki Creche part of the story will grant many unique cutscenes, voice lines and will also greatly progress her storyline. Therefore, it is recommended to at least include her in your party for this particular area.

Either way, you will get another cutscene just prior to crossing into the region that pertains to the mysterious artifact held by Shadowheart.

How to get to Rosymorn Monastery in Baldur’s Gate 3

A characters in Baldur's Gate3 in a dark room, looking at shattered stained glass.

The Githyanki Creche is located directly under the Rosymorn Monastery at X: -47, Y: -45. This religious center is your next location once the Mountain Pass has been crossed. The best way to cross this zone with minimal effort is to use the nearby cable car structure that the Githyanki call a Gondola.

Using the gondola requires a strength check with a minimum DC15. After a successful roll, ensure that your entire party boards the gondola, otherwise you’ll need to make another trip back for your companions.

Image of an adventuring party in the githyanki creche taking a cable car across a wide expanse, overlooking a scenic valley.
The Gondola will save you plenty of time | Screenshot via Dot Esports

Once you land, you’ll be met with another cutscene of several Githyanki taking many Halflings prisoner. Unfortunately, the Githyanki raiders locked the massive doors leading to the Creche behind them, meaning you’ll need to find another way to the bottom of the Monastery.

Related: Illithid Power consequences: Should you use Illithid Powers in Baldur’s Gate 3?

There are a couple of different entryways to the Creche from this point. Personally, I circled back to the Rosymorn Monastery Waypoint and climbed up Knotted Roots. From here, jump across the small gap and make your way into the Monastery proper. There will be several strong enemies waiting for you. Many Long Rests will be used within the Creche area.

While you are exploring the Rosymorn Monastery, you will come to hear the name “Lathander” many times. There is a whole story about this praised diety as you walk around and interact with the environment. There is also the diety’s weapon, the Blood of Lathander, that you do not want to miss!

How to get past the Drunken Kobolds

As you journey through the Rosymorn Monastery to get to the Creche, there will be the, somewhat funny, battle you can choose to have with a group of Drunk Kobolds. The Kobolds can be found in the wine around the Rosymorn Monstery Courtyard. Stumbling about, sleeping, and drunk, the Kobolds are a funny site that can be avoided or easily taken down.

After your explorations of the Rosymorn Monastery come to a close, descend down until you reach the Monastery Basement, leading you to the Creche.

Where to heal the Parasite at the Githyanki Creche in Baldur’s Gate 3

Four characters in Baldu'rs Gate 3 at the Githyanki Creche, Doctor's Office, looking at a weird machine.

Now that you’ve made it to the Githyanki Creche, it’s time to find the potential cure for your parasite. After a not-so-warm welcome from the Githyanki locals, Lae’zel will guide you through the Creche and quickly inform you how to find the infirmary.

The Creche itself is fairly easy to navigate around, with your intended infirmary being found in the eastern wing of the underground hideout. From here, you’ll meet with Ghustil and attempt to use her strange machine to free yourself of the tadpole.

The machine will not extract the tadpole from you or your party member’s mind. While Ghustil will encourage you to take the pain and continue to have your mind ripped apart by her creation, you will ultimately die. Luckily, after Lae’zel was added to my party, I let her go in the machine and watched with great pain as she died. Don’t worry though, I rolled back and had to roll a high Saving Throw to convince her to get out.

Author
Image of Blaine Polhamus
Blaine Polhamus
Staff Writer for Dot Esports. Avid gamer for two decades and gaming writer for three years. I'm a lover of anything Souls-like since 2011. I cover everything from single-player RPGs to MMOs.
Author
Image of Dominique' McClain
Dominique' McClain
Dominique' McClain is a passionate writer on anything Esports and video games. She has 4+ years of experience covering games in the industry and enjoys Overwatch 2, Fortnite, and Elden Ring.