Starfield: How to complete the Absolute Power mission

It's only trespassing if you're seen doing it...

Displays the Power Core within Generdyne in Starfield.
Screenshot by Dot Esports.

Most missions in Starfield are cake walks—go to the objective, do the thing, and enjoy the story. Absolute Power, a mission within the Crimson Fleet storyline, breaks free from this trend. This mission requires stealth, creativity, and problem solving to complete.

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Starfield‘s Absolute Power mission can be completed in multiple different ways, and while there isn’t technically a “right” way, there is an easy way, and there is a hard way. It shouldn’t come as a surprise that there is a better reward for doing things the hard way. In this case, the hard way means using finesse and not being spotted during the mission.

How to start Absolute Power in Starfield

Before you can start the Absolute Power mission, you first have to complete The Best There Is, another mission in the Crimson Fleet questline. This mission automatically begins when you return to Commander Ikande after successfully stealing the ComSpike.

Your first objective is simply to return to Delgado and Naeva onboard The Key, who will provide the groundwork dialogue for where the mission really begins, which is in Neon City.

Starfield: Absolute Power mission walkthrough

When you find Delgado on the Key, he tells you to speak with Estelle Vincent in Neon City. Your mission is to reach Neon City’s Power Core, where Delgado believes you can steal tech that enables you to use the ComSpike.

Go to Madame Sauvage’s, a bar in Neon City, as prompted by your mission marker. You will find Estelle within, and she tells you that you’ll need to sneak your way into a Generdyne facility to reach the Conduction Grid tech you’re after.

displays Estelle during a dialogue at the start of Absolute Power in Starfield.
Caught her blinking.Screenshot by Dot Esports.

Estelle also asks you to plant a virus into Generdyne’s system, which adds an optional side objective. You do not have to do anything extra to complete this side objective—the chance to plant it will arise naturally towards the end of the mission.

Ask Myka about Ayumi’s whereabouts

Estelle believes that shady businesswoman Ayumi Komiko is the key to gaining access to the facility. More specifically, that her keycard is the key. Head to Euphorika, and ask the bartender, Myka, where Ayumi is. You will have a Crimson Fleet dialogue option that gets her to tell you that Ayumi is in the Member’s Lounge of Euphorika. If you haven’t already, you need to purchase a Euphorika Member’s Lounge pass from Myka.

You have options on how to get the keycard from Ayumi—you can kill herbribe her, or extort her.

Locate evidence to extort Ayumi Komiko (optional)

This is optional, but you should absolutely do so if you’re going for the “perfect” completion of Absolute Power.

Head to Generdyne Industries by taking the elevator marked with a mission tracker. Once inside, speak to Ji Nashida at the front desk. He asks you for advice about what he should do about his incompetent CEO, Breyson Bayu. It does not matter what you tell him.

Displays the persuasion table during a dialogue with Ji in Starfield.
Poor receptionist. Screenshot by Dot Esports.

Afterwards, you have the option to Persuade information out of him. Should you fail, you can load an Autosave from when you exited the elevator.

After passing the Persuasion Check, go to Ayumi’s wall safe as instructed by Ji, and find the recording of her incriminating argument with Benjamin Bayu inside. After this, return to Ayumi and use the tape to extort Ayumi.

displays loot options for Ayumi's safe in Starfield.
Conveniently placed…Screenshot by Dot Esports.

If you don’t do this optional objective, you have to either kill Ayumi or pay her 4,000 Credits.

Enter Generdyne through the storage entrance

Follow your mission marker to the Underbelly, and use Ayumi’s keycard to enter Generdyne’s facility. At this point, you are officially trespassing, and will be shot on sight.

From this point forward, it is a great idea to Quicksave often if you are trying to complete Absolute Power without using violence. It is very easy to get spotted, and once you are, peace is no longer an option.

Displays the first hallway within Generdyne in Starfield.
Small-talk at work. Screenshot by Dot Esports.

Proceed to Generdyne’s Power Core

This is, without a doubt, the hardest part of the Absolute Power missionYou have to go a very long way without being spotted, using vents and other line of sight tricks.

Enter the first vent, which should be marked for you. After exiting the vent, continue down the hallway. You will see a Sanitation Bot, but you don’t have to worry about that—Sanitation Bots will not blow your cover.

displays a staircase with a vent at the bottom in Starfield.
Big robot=bad. Screenshot by Dot Esports.

After the Sanitation Bot , you encounter a Security Robot that can and will shoot on sight. To bypass the robot, you must wait for it to turn around and walk away. While crouching, follow quickly and drop down into the open vent on the floor. Continue a short ways, and you’ll see another vent like the one you dropped through. Use the two grated vents to ensure that the robot is not facing you, and then exit the vent and go through the next door Conduit Control Room.

displays the entrance to the conduit control room in Starfield.
So many doors. Screenshot by Dot Esports.

You have to sneak behind some analysts at terminals, but this isn’t difficult, simply continue forward through the next door.

Displays a guard in the Conduit Control Room in Starfield.
Nothing to see here, folks. Screenshot by Dot Esports.

Within, you’ll see a custodial supplies closet and a Novice level terminal. This terminal grants entry to the closet, which has a Black Market Antiquities item that sells for 11,260 Credits. Entering the closet is totally optional and does not advance the mission.

Displays the item Black Market Antiquities in Starfield.
A black market antique store? Screenshot by Dot Esports.

Continue forward, and you’ll come to a large cylindrical boiler with a guard standing behind it. Wait behind this boiler for quite about 15 seconds, and the guard walks away, allowing to go past. Continue all the way to the wall on the far left of the room, and then turn right and move along the wall to find another vent.

Displays a guard in Generdyne in Starfield.
This guard takes their sweet time. Screenshot by Dot Esports.

At the exit of this vent, you’ll see a guard leaning against the wall. You must about 10 seconds for the guard to walk away before you can safely exit. Once you exit, do NOT go into the door labelled Master Control Room—you will be caught. Instead, go through the vent on the wall to the left of the door.

Displays the Master Control Room in Starfield.
Do not open the door, it’s a trap. Screenshot by Dot Esports.

This vent lets out with a drop down to a lower area. It is safe to drop down, however you should still Quicksave first to be safe. After dropping down, go immediately through the door on the left, which leads to a large open room with a pit in the middle and two Sanitation Bots circling the room.

Displays the Power Core Room in Starfield.
Very Star Wars-esque. Screenshot by Dot Esports.

Continue into the room—you will not be spotted. Take a left, and follow that path until you get to the elevator.

Obtain the Conduction Grid Data

This step is nice and easy. Simply walk forward and activate the terminal named Power Core Computer. Within the computer, select the option to Download Conduction Grid Plans, which will conveniently tell you that the file you are downloading is encrypted, and can be decrypted with a cipher from Breyson Bayu.

Displays the Power Core Computer in Starfield.
Weird spot for a computer. Screenshot by Dot Esports.

Locate Breyson Bayu

Open the first door and continue forwards a short distance. You’ll come to a second door, and you’ll be able to hear voices behind it. Do not open this door, you will be caught. Instead, find a vent on the right.

Displays quest markers pointing to a vent in Starfield.
Almost there… Screenshot by Dot Esports.

This vent lets out underneath a staircase in an open room. Directly across the room is an open door labelled Research Director’s Office—this is where you must go. Crossing this room seems to require a little bit of luck, as there is no good way to get a beat on the guards without simultaneously exposing yourself. Quicksave before slowly creeping across the open room.

displays a warehouse room in the Absolute Power mission in Starfield.
Just a little further… Screenshot by Dot Esports.

In the Research Director’s Office, you’ll find another vent. Take it, and when it lets out, you’ll see a door to Generdyne Industries.

Gain the Encryption Cipher from Breyson Bayu

This door leads you to the office of Breyson Bayu. If you followed this guide, you don’t have to do anything special to get the cipher from him. Breyson wants things to stay nonviolent as they have so far, and he also has a bone to pick with his brother, Benjamin, who owns the company (and Neon City).

Displays Breyson Bayu during a dialogue in Starfield.
We’re in! Screenshot by Dot Esports.

Breyson will give you the passcode to his terminal, which is located on the wall just behind him. This terminal is also where you can upload Estelle’s virus for the optional side objective.

Decrypt the Conduction Grid data and upload Estelle’s virus

The terminal automatically unlocks so long as Breyson has told you the code. Once inside, select the option Decryption Routine, which will complete your main objective here. Afterwards, selecting any other option within the terminal automatically uploads Estelle’s virus—it’s pretty much going down whether you like it or not.

Displays Breyson Bayu's terminal at his desk in Starfield.
Not sure why I went behind his desk. Screenshot by Dot Esports.

Return to Estelle

After you’ve finished with Breyson’s terminal, you are prompted to meet with Estelle in the the Astro Lounge. Follow your mission marker back to the main street of Neon City, go into the Astro Lounge, and head upstairs to find…Benjamin Bayu?!

That’s right, it was a trap. Bayu, the corrupt owner of Neon City, is waiting for you in Estelle’s place. He admits that he doesn’t know who you were supposed to be meeting, but demands you tell him who put you up to planting the virus in his company. You have three options.

Displays Benjamin Bayu during a dialogue in Starfield.
We’ve been hoodwinked! Screenshot by Dot Esports.

You can lie and blame Breyson, which results in Bayu promising to deal with his brother swiftly. If you choose this option, it isn’t exactly clear what happens to Breyson, but you never see him again.

Alternatively, you can lie and say you were working alone, which results in Bayu informing you that guards are about to discover a corpse with clear evidence that you’re the murderer. Real classy, Ben.

Finally, you can tell the truth and admit that Estelle put you up to it. This option results in Estelle being killed by Bayu. If you value the Crimson Fleet or believe in honor among thieves, you should take the first or second option.

Locate Estelle at Madame Sauvage’s Place

It’s really her this time, don’t panic. She explains that she got a last minute tip that Bayu was onto you, and narrowly avoided showing up at Astro Lounge herself. She then explains that she is down bad after the virus plan failed, and you have the option to give her Credits (2,000, 4,000, or 9,000)—alternatively, you can simply tell her that you’ll put in a good word with Delgado. Your choice will not affect the outcome of the mission.

Displays Estelle during a dialogue in Starfield.
All’s well that ends well. Screenshot by Dot Esports.

Return to The Key

After you’ve wrapped things up with Estelle, it is time to return to Naeva on The Key. When you dock your ship, however, you find her waiting for you at the entrance in a panic.

Displays Naeva during a dialogue in Starfield.
NOW what is it?? Screenshot by Dot Esports.

Naeva explains that things are “real bad,” and that you need to meet Delgado and Jazz in the Repair Bay immediately. At this point, Absolute Power is completed, and Eye of the Storm will automatically begin.

Starfield: Absolute Power mission reward

This mission gives a hefty chunk of experience and Credits upon completion. You’ve earned it, assuming you didn’t just blast your way through and actually took the time and effort to use stealth on the mission.

When you return to Naeva and complete the mission, you receive 14,000 Credits and 350 XP.

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Pierce Bunch
Freelance writer and jack-of-all-games.