At the start of Act Three in Baldur’s Gate 3, you will finally make it to the town of Rivington after all of the cutscenes have been played. This is the city right before Baldur’s Gate, and the first person you will likely meet is a little red-haired girl named Yenna.
Yenna will explain that her mother has gone missing and she has no gold for food. Regardless of what you do here, Yenna will run off. But if you were friendly to the little girl, she would appear in your camp later. Her mother has still not returned and needs a roof over her head and a fire to warm her. At this point, you need to decide if you will let her remain in your camp or not in BG3.
As a warning, this guide will have minor spoilers for the beginning of Act Three.
How to find Yenna
Yenna is located very early in Rivington at the beginning of Act 3, giving you one of the many quests in Act 3, but she returns to your camp if you treat her well. Accepting Yenna into your camp is straightforward initially. She even offers to help with cooking. It’s what comes after she joins that complicates things.
Should you let Yenna stay in your camp in Baldur’s Gate 3?
While this might seem simple, some of your party will not agree. For example, in my playthrough, Astarion butted in and said we don’t need any more people rummaging around our camp.
Related: Baldur’s Gate 3: How to romance Shadowheart in BG3
If you have progressed far enough in Act Three, you might have been told there is an imposter in your camp. This imposter is pretending to be one of your comrades but is instead the shapeshifting Orin the Red, one of the Dead Three. My first hunch about who this might be was actually Yenna since I had already let her into my camp by now.
But I am happy to reveal that Yenna appears to be an innocent child, at least from everything I have seen. As such, there is no reason not to let her into your camp unless you’re playing an evil character in Baldur’s Gate 3 or don’t like kids.