Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Screengrab via Dallas Empire

Crimsix: ‘We’re essentially scrimming a system we’re not actually competing on’

He said there needs to be an immediate fix.
This article is over 4 years old and may contain outdated information

The Dallas Empire’s Crimsix sounded off on the spawn system in Call of Duty: Black Ops Cold War during a team press conference today.

Recommended Videos

The three-time world champion said that “every team is dealing with” inconsistent spawns from practice to official matches but none of them want to talk about it publicly. He said the players have been told there’s no difference in spawns between practice, which is played on 20 Hz servers, and Call of Duty League matches, which are played on 60 Hz servers. But he says that’s simply not true.

“Because of the difference between 20 Hz to 60 Hz [servers], the spawns are… it’s funny because as players, we get told, ‘No, there’s no change. They’re exactly the same.’ And then we are literally replicating the same exact situations from matches to scrims… and the spawn system will be different,” Crimsix said. “We’re essentially scrimming a system we’re not actually competing on. That, to me, is just completely unacceptable and needs to be changed immediately.”

Players had nearly identical complaints about Modern Warfare during the inaugural CDL season last year. Clayster, who won the 2020 CDL Championship with the Empire, told Dot Esports in June 2020 that playing MW with the inconsistent spawns was “really, really tough.”

Although there are much fewer players publicly criticizing the Cold War spawns, Crimsix said he believes this a deep issue within Call of Duty.

“Not only is this the second year in a row where spawns are different on 60 Hz from standard custom games’ tick rate, it’s a second year in a row across two different CoD titles and different developers,” Crimsix said. “So there’s a huge issue somewhere deep down in the coding—or I don’t know where it is—but it really needs to be addressed and looked at.”

The Empire and the other 11 CDL teams will take part in the league’s first $500,000 Major, which begins on March 3.


Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Preston Byers
Preston Byers
Dot Esports associate editor. Co-host of the Ego Chall Podcast. Since discovering esports through the 2013 Call of Duty Championship, Preston has pursued a career in esports and gaming. He graduated from Youngstown State University with a bachelor's degree in journalism in 2021.