Riot’s take on the autobattler genre is now available to play. If you want to get stuck into Teamfight Tactics, but you’re none the wiser how the items work, take a good look at this cheat sheet.
This list should give you a better understanding of each of the items, and how they synergize with one another.
B.F Sword
+20 Attack Damage
Builds Into:
B.F. Sword = Deathblade: Whenever the wearer kills or participates in killing an enemy, gain Damage for the remainder of combat.
Recurve Bow = Giant Slayer: Deal an additional 5 percent of the target’s Maximum Health as true damage.
Needlessly Large Rod = Hextech Gunblade: Heal 25 percent of damage dealt.
Tear of the Goddess = Spear of Shojin: After casting an ability, recover 15 percent of remaining maximum Mana per attack.
Chain Vest = Guardian Angel: Revive with 500 HP.
Negatron Cloak = The Bloodthirster: 35 percent Lifesteal.
Giant’s Belt = Zeke’s Herald: Allies around you on combat gain 10 percent Attack speed.
Sparring Gloves = Infinity Edge: Gain +150 percent Critical Strike Damage.
Spatula = Youmuu’s Ghostblade: You are an Assassin.
Recurve Bow
+20 percent Attack Speed
Builds into:
B.F Sword = Giant Slayer: Deal an additional 5 percent of the target’s Maximum Health as true damage.
Recurve Bow = Rapid Firecannon: Double your attack range. Attacks cannot miss.
Needlessly Large Rod = Guinsoo’s Rageblade: Gain 5 percent stacking AS on hit. Stacks infinitely.
Tear of the Goddess = Stattik Shiv: Every third attack splashes 100 magic damage.
Chain Vest = Phantom Dancer: Dodge all crits.
Negatron Cloak = Cursed Blade: Chance to shrink on hit: removes 1 star.
Giant’s Belt = Titanic Hydra: Attacks deal 10 percent of the wearer’s maximum HP as bonus splash damage.
Sparring Gloves = Repeating Crossbow: When the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants an additional 20 percent Attack Speed and Critical Strike Chance for the remainder of combat.
Spatula = Blade of the Ruined King: You are a Blademaster.
Chain Vest
+20 Armor
Builds Into:
B.F Sword = Guardian Angel: Revive with 500 HP.
Recurve Bow = Phantom Dancer: Dodge all crits.
Needlessly Large Rod = Locket of the Iron Solari: Shield units around you for 200 Health on combat start.
Tear of the Goddess = Frozen Heart: Adjacent enemies attack 20 percent slower.
Chain Vest = Thornmail: Reflect 35 percent of attack damage taken.
Negatron Cloak = Sword Breaker: Attacks have a chance to disarm.
Giant’s Belt = Red Buff: Attacks burn for 2.5 percent max Health. Burned units cannot heal.
Sparring Gloves = Iceborn Gauntlet: When the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35 percent.
Spatula = Knight’s Vow: You are a Knight.
Negatron Cloak
+20 Magic Resist.
Builds Into:
B.F Sword = The Bloodthirster: 35 percent Lifesteal.
Recurve Bow = Cursed Blade: Chance to shrink on hit: removes 1 star.
Needlessly Large Rod = Ionic Spark: Whatever an enemy casts, zap them for 200 damage.
Tear of the Goddess = Hush: High chance to silence on hit.
Chain Vest = Sword Breaker: Attacks have a chance to disarm.
Negatron Cloak = Dragon’s Claw: 83 percent resistance to magic damage.
Giant’s Belt = Zephyr: On combat start, banish an enemy for 5 seconds.
Sparring Gloves = Quicksilver: The wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds.
Spatula = Runaan’s Hurricane: Attack 2 extra targets on attack. Extra attacks deal 50 percent damage.
Needlessly Large Rod
+20 percent Spell Damage.
Builds Into:
B.F Sword = Hextech Gunblade: Heal 25 percent of damage dealt.
Recurve Bow = Guinsoo’s Rageblade: Gain stacking AS on hit.
Needlessly Large Rod = Rabadon’s Deathcap: +50 percent AP.
Tear of the Goddess = Luden’s Echo: On spellhit, deal 200 splash damage.
Chain Vest = Locket of the Iron Solari: Shields units around you for 200 Health on combat start.
Negatron Cloak = Ionic Spark: Whatever an enemy casts, zap them for 200 damage.
Giant’s Belt = Morellonomicon: Spells deal burn damage and prevent all healing.
Sparring Gloves = Jeweled Gauntlet: The wearer’s spells can critically strike.
Spatula = Yuumi: You are a Sorcerer.
Tear of the Goddess
+20 starting mana.
Builds Into:
B.F Sword = Spear of Shojin: After casting an ability, recover 15 percent of remaining maximum Mana per attack.
Recurve Bow = Stattik Shiv: Every third attack splashes 100 magic damage.
Needlessly Large Rod = Luden’s Echo: On spellhit, deal 200 splash damage.
Tear of the Goddess = Seraph’s Embrace: Regain 20 mana after each spell cast.
Chain vest = Frozen Heart: Adjacent enemies attack 20 percent slower.
Negatron Cloak = Hush: High chance to silence on hit.
Giant’s Belt = Redemption: On death, heal nearby allies for 1000 Health.
Sparring Gloves = Hand of Justice: At the beginning of each planning phase, the wearer gains either +40 damage to basic attacks and spells or heal 40 Health on-hit.
Spatula = Darkin: You are a Demon.
Giant’s Belt
+200 Health.
Builds Into:
B.F Sword = Zeke’s Herald: Allies around you on combat gain 10 percent Attack speed.
Recurve Bow = Titanic Hydra: Attacks deal 10 percent of the wearer’s maximum HP as bonus splash damage.
Needlessly Large Rod = Morellonomicon: Spells deal burn damage and prevent all healing.
Tear of the Goddess = Redemption: On death, heals nearby allies for 1000 Health.
Chain Vest = Red Buff: Attacks burn for 2.5 percent max Health. Burned units cannot heal.
Negatron Cloak = Zephyr: On combat start, banish an enemy for 5 seconds.
Giant’s Belt = Warmog’s Armor: Regenerate 3 percent health per second.
Sparring Gloves = Trap Claw: At the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds.
Spatula = Frozen Mallet: You are Glacial.
Sparring Gloves
+10 percent Critical Strike Chance.
+10 percent Dodge Chance.
Builds Into:
B.F Sword = Infinity Edge: Gain +150 percent Critical Strike Damage.
Recurve Bow = Repeating Crossbow: Repeating Crossbow: When the wearer dies, Repeating Crossbow is re-equipped to a new ally. Each time Repeating Crossbow is re-equipped, it grants an additional 20 percent Attack Speed and Critical Strike Chance for the remainder of combat.
Needlessly Large Rod = Jeweled Gauntlet: The wearer’s spells can critically strike.
Tear of the Goddess = Hand of Justice: At the beginning of each planning phase, the wearer gains either +40 damage to basic attacks and spells or heal 40 Health on-hit.
Chain Vest = Iceborn Gauntlet: When the wearer dodges, they create a zone of ice. Enemies inside the zone have their Attack Speed reduced by 35 percent.
Negatron Cloak = Quicksilver: The wearer gains a shield that prevents the next crowd control effect from applying. This shield refreshes after 5 seconds.
Giant’s Belt = Trap Claw: At the beginning of combat, the wearer gains a shield that blocks the first enemy spell that hits them. The enemy that breaks the shield is stunned for 5 seconds.
Sparring Gloves = Thief’s Gloves: At the beginning of each planning phase, the wearer equips two temporary items. Temporary items increase in power based on player level.
Spatula = Mittens: You are a Yordle.
Spatula
Builds Into:
B.F Sword = Youmuu’s Ghostblade: You are an Assassin.
Recurve Bow = Blade of the Ruined King: You are a Blademaster
Needlessly Large Rod = Yummi: You are a Sorcerer.
Tear of the Goddess = Darkin: You are a Demon.
Chain Vest = Knight’s Vow: You are a Knight
Negatron Cloak = Runaan’s Hurricane: Attacks 2 extra targets on attack. Extra attacks deal 50 percent damage.
Giant’s Belt = Frozen Mallet: You are Glacial.
Spatula = Mittens: You are a Yordle.
Spatula = Force of Nature: Wearer does not count against the unit cap.