What is Timing Stability in NBA 2K25?

Everything matters, but how much depends on you.

Jamal Murray shooting a jump shot in NBA 2K25
Image via 2K

Timing Stability is one of the core components of every jumpshot, but many players aren’t sure what it does. We’ll explain what Timing Stability is in NBA 2K25 and how important it is for a good jumpshot.

Recommended Videos

When creating the best jumpshot in NBA 2K25, you must balance between four pillars—Release Height, Release Speed, Defensive Immunity, and Timing Stability. These are the statistical components that define how good a jumper is. While the first three are straightforward and generally understood by everyone, Timing Stability remains somewhat of an enigma.

How Timing Stability works in NBA 2K25

Timing Stability affects your MyPLAYER’s ability to have the same shot release timing on every shot, regardless of the circumstances. High Timing Stability reduces the impact of low stamina and heavy contests on your release. In other words, this is the shot consistency attribute.

Steph Curry takes a shot in practice mode in NBA 2K25.
Timing Stability gives you some much needed shot release consistency. Image via 2K

Is Timing Stability important in NBA 2K25?

The importance of Timing Stability in NBA 2K25 can vary massively based on your preferred shooting settings. If you have your Shot Timing Profile set on High Risk-Reward, having high Timing Stability can be the difference between burying every jumpshot and laying brick after brick when you’re tired or challenged by a defender.

The lower the Risk-Reward your Shot Timing Profile has, the less shot timing, and by extension, Timing Stability matters. Therefore, your opinion of this stat’s importance can lie anywhere between crucial and useless.

You know what’s never useless? The Workout Warrior badge—getting this in NBA 2K25 is a great investment in all your future builds and can directly influence the effect of Timing Stability, too.

Author
Image of Kiril Stoilov
Kiril Stoilov
Dot Esports general gaming writer. Loves writing, games, and writing about games. Began working in the industry in 2018 with esports.com, before moving to earlygame.com, and later joining the Dot Esports staff. Though a single player gamer at heart, he can be seen noobing around CS:GO lobbies.