Destiny 2’s Codename: Frontiers roadmap outlines what players can expect from the game in 2025, calcifying a bevy of changes to core aspects of the game. Bungie uses this callsign to refer to the future of Destiny 2 in broad strokes.
The roadmap shows far-reaching changes to the game, with an overhaul of its yearly expansion model as the highlight. The next expansion, Codename: Apollo, will be non-linear, according to Bungie, and the studio may experiment with different formats going forward.
Here’s what to expect from Destiny 2 in 2025, though everything in this roadmap is subject to change.
Destiny 2 roadmap 2025: Codename: Frontiers, Apollo, and Behemoth
Bungie outlined the roadmap in a blog post heralding the future of Destiny 2. The main change is its new cadence: two expansions each year, with two Major Updates each. This is a return to the three-month rhythm that Bungie previously detoured from during the year of The Final Shape.
Bungie has two expansions on the docket. The first, Codename: Apollo, is slated for the summer of 2025. Its successor, Codename: Behemoth, is set for the winter of 2025, though the dates may change.
Each of these expansions has two Major Updates. The activities for those updates will be free, but the roadmap shows a “rewards pass” that’s seemingly equivalent to the premium season pass. In practice, this likely translates to the new additions being free, but players who want extra rewards may shell out for a seasonal pass. It’s unclear if the new Exotic weapon will be available on the free track, as it has been for the current model.
Another potentially new addition is that the rewards pass promises “Legendary weapon and armor ornaments.” This could be a game-changer if the ornaments applied to Legendary weapons, but it’s nothing new if the ornaments are only available for armor. The wording makes it hard to figure out categorically what will happen.
Codename: Apollo
Codename: Apollo is the working title of Destiny 2’s next expansion, which will be the full start of the “next saga,” as narrative director Alison Lührs called it in the blog post. This is bound to be the implementation date for several of the new features.
Bungie is keeping Codename: Apollo close to the heart, but Lührs said it won’t be a linear journey. Instead, “when you land on our brand new location, the story starts at A, and then you can choose if you want to explore C first, or try and get into B, or maybe investigate D.”
While the expansion itself isn’t linear, “there’s no time gating, no waiting for the next drop,” the post reads. “Codename: Apollo’s story unfolds based on player progression.”
Codename: Apollo has a huge responsibility on its shoulders: It heralds a set of massively needed changes for Destiny 2 if the game wants to grow, but it also sets the stage for what’s next in Destiny 2.
Apollo will be comprised of two Major Updates, each with its own codename. Arsenal is slated for the summer of 2025, seemingly alongside the expansion. Surge follows it in the fall of 2025, promising new gear and activities in the middle of the run until the next expansion.
Codename: Behemoth
If Bungie is keeping Codename: Apollo a closely guarded secret, there’s even less to say about Codename: Behemoth. The expansion is slated for release in the winter of 2025, though all connections with Stasis are likely a coincidence.
Unlike Apollo, there’s not even a codename for the upcoming Major Updates. As usual, one is slated for the winter alongside the expansion, while another Major Update is coming in the spring of 2026 to round out Year 11.